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Options to set the graphics window camera position #109

Description

@Rauldg

Depending on the scene that we are loading, we want to set the camera to a particular position from where the robot can be seen. We could provide the camera transformation in either a rock config a scene file or maybe mars conf file.

How can the position of the camera that the user has to see the simulation be set on Mars/Rock+Mars startup? Are there any options?

Currently the simulation camera starts always x=0, y=0, z=5, with alpha=0, beta=0.0, and gamma=0.0.

With the Entity Viewer I can see the position of the camera, under graphics>1:window. Also in View>Configure3DViews I tried to save a camera position but that didn't seem to work.

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