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Description
Sorry if this is in the wrong place!
Some fantasy consoles support WASM, such as wasm4 and tic-80 as their game code / scripting language. These kinda function like engines or frameworks in which they provide apis to handle input, rendering, audio, etc. Rust has great support for WebAssembly both in compiler and documentation support.
Should these projects also be added to the list? If so, should there be another category created for them, or would they fall under game engines, or something else? I'd prefer if they existed in their own category as developing for them often is a unique experience in itself.
Shameless plug: I'm the developer of the Gamercade fantasy console and currently all of my example projects are written in Rust. Would love to get more people into Fantasy Console Game development!