@@ -350,6 +350,34 @@ included [Tauri] based UI application.
350
350
[ tracing ] : https://github.com/tokio-rs/tracing
351
351
[ Tauri ] : https://tauri.studio/en/
352
352
353
+ ### [ kajiya]
354
+
355
+ ![ A rendering of a warmly-lit ruins environment] ( kajiya.jpg )
356
+
357
+ [ kajiya] ([ Discord] [ kajiya_discord ] )
358
+ by [ @h3r2tic ] is an experimental real-time global illumination
359
+ renderer made with Vulkan, and utilizing [ rust-gpu] [ rust-gpu ] .
360
+
361
+ Last month the project was released into open source along with
362
+ a tiny sample: [ Cornell McRay t'Racing] [ cornell-mcray ] .
363
+
364
+ The renderer is permissively licensed, and includes several cutting-edge
365
+ algorithms, including ray-traced effects.
366
+ It isn’t built to ship games (yet), but serves as a convenient
367
+ platform for learning and research.
368
+
369
+ _ Discussions:
370
+ [ medium] ( https://medium.com/embarkstudios/homegrown-rendering-with-rust-1e39068e56a7 ) ,
371
+ [ r/rust] ( https://www.reddit.com/r/rust/comments/rkqmk3/homegrown_rendering_with_rust/ ) ,
372
+ [ twitter (kajiya)] ( https://twitter.com/h3r2tic/status/1472957370972127233 ) ,
373
+ [ twitter (cornell-mcray)] ( https://twitter.com/h3r2tic/status/1473856011941425155 ) ._
374
+
375
+ [ kajiya_discord ] : https://discord.gg/dAuKfZS
376
+ [ cornell-mcray ] : https://github.com/h3r2tic/cornell-mcray/
377
+ [ kajiya ] : https://github.com/EmbarkStudios/kajiya/
378
+ [ rust-gpu ] : https://github.com/EmbarkStudios/rust-gpu
379
+ [ @h3r2tic ] : https://github.com/h3r2tic
380
+
353
381
## Popular Workgroup Issues in Github
354
382
355
383
<!-- Up to 10 links to interesting issues -->
0 commit comments