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N28: Graphite (#877)
* N28: Graphite * Update content/news/028/index.md Co-authored-by: Joe Clay <[email protected]> Co-authored-by: Forest Anderson <[email protected]>
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@@ -479,6 +479,36 @@ Features so far:
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[PPP_gumroad]: https://p4ymak.gumroad.com/l/pickpicpack
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[p4ymak_www]: http://www.p43d.com/p4ymak
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### [Graphite][graphite-repo]
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![Graphite](graphite_splash.png)
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Graphite ([GitHub][graphite-repo], [Discord][graphite-discord],
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[Twitter][graphite-twitter]) is an in-development vector and
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raster graphics editor built on a non-destructive node-based workflow.
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The previously announced Alpha release was delayed as core devs returned to
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school— January is the new goal. Development now continues to pick up speed.
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Design of the project website has continued for its launch soon, alongside the
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Alpha release.
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The project upgraded to the Rust 2021 edition and made big improvements to the
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frontend TypeScript and web infrastructure. The editor UI is now fully
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responsive at small window sizes. Unsaved document tabs display an `*` and warn
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before closing the window. Ruler measurements now move and scale with the
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document. And the new snapping system helps draw/move shapes aligned with
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others.
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[Try it right now in your browser.][graphite-live-demo] Graphite is making
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steady progress towards becoming a non-destructive, procedural graphics editor
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suitable for replacing traditional 2D DCC applications.
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[Join the Discord][graphite-discord] and get involved!
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[graphite-repo]: https://github.com/GraphiteEditor/Graphite
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[graphite-discord]: https://discord.graphite.design
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[graphite-twitter]: https://twitter.com/GraphiteEditor
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[graphite-live-demo]: https://editor.graphite.design
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## Library Updates
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### [Pixels] 0.8.0 👾

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