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N29: Blackjack (#895)
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## Tooling Updates
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### [Blackjack]
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![Blackjack demo: Connecting visual nodes and tweaking various parameters to
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procedurally generate a beveled box in real-time](blackjack.gif)
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[Blackjack] by @setzer22 is a new procedural modelling application made in Rust,
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using `rend3`, `wgpu` and `egui`. It follows the steps of applications like
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Houdini, or Blender's geometry nodes project and provides a node-based
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environment to compose procedural recipes to create 3d models.
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The project was recently announced, and an official open-source release is
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planned during the following month. Here's a highlight of the upcoming features:
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- A node-based editor to compose operations like 3d math, vertex/edge/face
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selections and mesh edit operations.
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- Several polygon edit operations like bevel, chamfer and extrude.
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- Viewport display with support for displaying primitive ids and triangle
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half-edge winding.
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_Discussions:
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[/r/rust_gamedev](https://reddit.com/r/rust_gamedev/comments/rufvlc/meet_blackjack),
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[/r/rust](https://reddit.com/r/rust/comments/rug24x/media_meet_blackjack)_
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[Blackjack](https://github.com/setzer22/blackjack)
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## Library Updates
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### [assets_manager]

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