diff --git a/content/news/028/country_slice_gif.gif b/content/news/028/country_slice_gif.gif new file mode 100644 index 000000000..fed88f2b7 Binary files /dev/null and b/content/news/028/country_slice_gif.gif differ diff --git a/content/news/028/index.md b/content/news/028/index.md index 9fdee27ad..a4a0009b7 100644 --- a/content/news/028/index.md +++ b/content/news/028/index.md @@ -135,6 +135,30 @@ They also worked on a [tutorial][bitgun-tutorial]. [bitgun-missions]: https://twitter.com/LogLogGames/status/1464009563976392713?s=20 [bitgun-tutorial]: https://twitter.com/LogLogGames/status/1461898845810348033?s=20 +### Country Slice + +![country-slice-gif](country_slice_gif.gif) + +[Country Slice][country-slice-github] is +[@anastasiaopara][country-slice-twitter]'s hobby project, where users can draw a +small scene, and their input is amplified with real-time procedural geometry +generation. + +Country Slice uses [Bevy Engine][bevy-link] for entity management, and has +recently [been ported to OpenGL][country-slice-twitter-opengl] (using +[gl-rs][gl-rs-link] and [glutin][glutin-link]). It is being developed openly on +[GitHub][country-slice-github]. + +You can follow the development of Country Slice on +[Twitter][country-slice-twitter]. + +[country-slice-github]: https://github.com/anopara/country-slice +[country-slice-twitter]: https://twitter.com/anastasiaopara/ +[country-slice-twitter-opengl]: https://twitter.com/anastasiaopara/status/1464304076074672144?s=20 +[bevy-link]: https://github.com/bevyengine/bevy +[gl-rs-link]: https://github.com/brendanzab/gl-rs/tree/master/gl +[glutin-link]: https://github.com/rust-windowing/glutin + ## Engine Updates ### [Tetra] 0.6.7