@@ -86,7 +86,7 @@ function Codex.CheckNamePlate()
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frame .icon :SetHeight (25 )
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local texture = frame .icon :CreateTexture (nil , " HIGH" )
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- texture :SetTexture (" Interface\\ Addons\\ placeholder \\ img\\ pickup.tga" )
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+ texture :SetTexture (" Interface\\ Addons\\ ClassicCodex \\ img\\ pickup.tga" )
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texture :SetAllPoints (frame .icon )
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frame .icon .texture = texture
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frame .icon :SetPoint (" BOTTOM" , frame , " TOP" , 0 , 0 )
@@ -123,7 +123,7 @@ Codex.Quest.EventFrame:SetScript("OnEvent", function(self, event, ...)
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local arg1 , arg2 , arg3 , arg4 , arg5 = ... ;
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if (arg1 == " ClassicCodex" ) then
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- Codex .Quest .UpdateQuestList ( )
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+ C_Timer . After ( 0.5 , Codex .Quest .UpdateQuestList )
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end
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elseif (event == " ZONE_CHANGED" ) then
@@ -133,10 +133,14 @@ Codex.Quest.EventFrame:SetScript("OnEvent", function(self, event, ...)
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Codex .Quest .UpdateQuestList ()
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elseif (event == " QUEST_REMOVED" ) then
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- Codex .Quest .UpdateQuestList ( )
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+ C_Timer . After ( 0.5 , Codex .Quest .UpdateQuestList )
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elseif (event == " QUEST_ACCEPTED" ) then
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- Codex .Quest .UpdateQuestList ()
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+ local arg1 , arg2 = ... ;
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+
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+ AddQuestWatch (arg1 )
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+
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+ C_Timer .After (0.5 , Codex .Quest .UpdateQuestList )
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elseif (event == " UNIT_QUEST_LOG_CHANGED" ) then
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local arg1 , arg2 , arg3 , arg4 = ... ;
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