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The appearance of "pass" #4

@sosolyos

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@sosolyos

Hello, I'm encountering some issues with this project during actual gameplay that I'd like to consult about. When I make a move and then ask the algorithm for the next step, the system outputs a "pass". In my understanding of Hex rules, there is no need for a "pass" to occur. So, I'd like to ask what is the logic behind this "pass", and if I want to eliminate the pass decision step (to make it normally choose the best step), which file should I modify and how? What would be the consequences of removing the "pass"? Thank you.
截屏2024-11-02 21 22 57

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