You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on May 9, 2023. It is now read-only.
Copy file name to clipboardExpand all lines: README.md
+3-3Lines changed: 3 additions & 3 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -32,10 +32,10 @@ Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be ins
32
32
It is fairly common for games to override mouse control with their own mouse behaviour. Unfortunately, it's not feasible for CppExplorer to handle this due to how differently every game will go about it.
33
33
34
34
In order to fix this problem, you can:
35
-
* Use [VRCExplorerMouseControl (VRChat)](https://github.com/sinaioutlander/VRCExplorerMouseControl)
36
-
* Use [HPExplorerMouseControl (Hellpoint)](https://github.com/sinaioutlander/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
35
+
* Use [VRCExplorerMouseControl](https://github.com/sinaioutlander/VRCExplorerMouseControl) (for VRChat)
36
+
* Use [HPExplorerMouseControl](https://github.com/sinaioutlander/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl) (for Hellpoint)
37
37
* In general, pressing Escape (to open a menu) will usually give you temporary control over the mouse.
38
-
* Create your own mini-plugin using one of the two plugins above as an example. Usually only 1 or 2 Harmony simple patches are needed to fix the problem.
38
+
* Create your own mini-plugin using one of the two plugins above as an example. Usually only 1 or 2 simple Harmony patches are needed to fix the problem.
0 commit comments