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27 | 27 | <AssemblyName>Explorer</AssemblyName> |
28 | 28 | <!-- Set this to the MelonLoader Il2Cpp Game folder, without the ending '\' character. --> |
29 | 29 | <MLCppGameFolder>D:\Steam\steamapps\common\Hellpoint</MLCppGameFolder> |
30 | | - <!--<MLCppGameFolder>D:\source\Unity Projects\Test\_BUILD</MLCppGameFolder>--> |
31 | 30 | <!-- Set this to the MelonLoader Mono Game folder, without the ending '\' character. --> |
32 | 31 | <MLMonoGameFolder>D:\Steam\steamapps\common\Outward</MLMonoGameFolder> |
33 | 32 | <!-- Set this to the BepInEx Il2Cpp Game folder, without the ending '\' character. --> |
34 | 33 | <BIECppGameFolder>D:\Steam\steamapps\common\Outward - Il2Cpp</BIECppGameFolder> |
35 | 34 | <!-- Set this to the BepInEx Mono Game folder, without the ending '\' character. --> |
36 | 35 | <BIEMonoGameFolder>D:\Steam\steamapps\common\Outward</BIEMonoGameFolder> |
37 | | - <!-- <BIEMonoGameFolder>D:\source\Unity Projects\! My Unity Games\NewInputSystemTest\_BUILD</BIEMonoGameFolder> --> |
38 | 36 | </PropertyGroup> |
39 | 37 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_ML_Cpp|AnyCPU' "> |
40 | 38 | <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> |
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95 | 93 | <!-- MCS ref --> |
96 | 94 | <Reference Include="mcs" Condition="'$(IsNet35)'=='false'"> |
97 | 95 | <HintPath>..\lib\mcs.dll</HintPath> |
98 | | - <Private>True</Private> |
| 96 | + <Private>False</Private> |
99 | 97 | </Reference> |
100 | 98 | <Reference Include="mcs" Condition="'$(IsNet35)'=='true'"> |
101 | 99 | <HintPath>..\lib\mcs.NET35.dll</HintPath> |
102 | | - <Private>True</Private> |
| 100 | + <Private>False</Private> |
103 | 101 | </Reference> |
104 | 102 | </ItemGroup> |
105 | 103 | <!-- Universal Mono UnityEngine.dll ref (v5.3) --> |
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