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One way to break the loop is to invert the relationship between square size and text size:
It works, in the sense that the text size scales together with the square, but it is an awkward way to express it, because I want the text sized according to the square, not the square sized according to the text. Is there a better way to do this? |
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Please see the example below. I would like to scale the text in the square in proportion to the square's dimensions, but the code introduces a binding loop that I have been unable to resolve.
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