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Become a sponsor to Jeremy Pritts

What are you working on?

My primary project is a recovery tool for Unity game files called AssetRipper. Although it was initially one repository, development has branched out into several self-contained libraries suitable for external use in a wide variety of applications. For example, I have NuGet packages for texture decoding, Unity version parsing, and mesh file formats.

@ds5678

It would mean a lot to me if I had 5 sponsors 💖

Current sponsors 4

Private Sponsor
@LotusGame
@K0lb3
@benediktwerner
Past sponsors 11
@Aprillion
Private Sponsor
@eai04191
Private Sponsor
@heinermann
Private Sponsor
@oneped555
@Ooosh89
@NorahC-Sharonmills
@Aldin101
Private Sponsor

Featured work

  1. AssetRipper/AssetRipper

    GUI Application to work with engine assets, asset bundles, and serialized files

  2. AssetRipper/TypeTreeDumps

    An archive of struct layout information for Unity versions

    Shell 23
  3. AssetRipper/MeshSharp

    3D library in pure C# that allows reading and writing in multiple formats.

    C# 14
  4. AssetRipper/Tpk

    A tool for compressing type tree dumps

    C# 16
  5. AssetRipper/BnkExtractor

    Extraction library for wem, bnk, and pck files

    C# 20

80% towards 5 monthly sponsors goal

@K0lb3 @benediktwerner
@LotusGame

K0lb3 and 3 others sponsor this goal

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$ a month

You'll receive any rewards listed in the $10 monthly tier. Additionally, a Public Sponsor achievement will be added to your profile.

$5 a month

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