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Two Cocos2d-iphone 2.2 versions… not sure which is more stable. #1

@EricHemingway

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@EricHemingway

Hi,

I just wanted to let anyone know that happens to need these changes that there are two different GitHub repositories by two different authors… Both are made to address the 64-bit issue.

The other one is here:
https://github.com/cocos2d/cocos2d-iphone-classic

It seems that the above one is slightly newer than this one, and has been modified by the maintainers of cocos2d 2.1 (slembcke, Birkenmose)… so it might be worth looking at if this repository doesn’t solve your issues.

I would recommend that the author put a link to the other repository somewhere near the top of the read me, as I think a lot of people that might be using this might not look into the issues section right away and putting it at the top of the file. Would save people a lot of time.

regardless, I really appreciate the author, putting in the time and effort to do the 64-bit changes and put it out there for everyone else to use… For all, I know it might be better than the other repository, but I just wanted to let everyone know.

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