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.bee/docs/html.doxyfile

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#---------------------------------------------------------------------------
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DOXYFILE_ENCODING = UTF-8
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PROJECT_NAME = "Entitas"
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PROJECT_NUMBER = 1.11.0
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PROJECT_NUMBER = 1.12.0
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PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
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PROJECT_LOGO = ".bee/docs/docs-logo.png"
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OUTPUT_DIRECTORY = "Build/docs"

Addons/Entitas.CodeGeneration.Plugins/Entitas.CodeGeneration.Plugins/EntitasHook.cs

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{
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"x", "v:" + EntitasResources.GetVersion() +
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",e:" + (types.Any(type => type.FullName == "DesperateDevs.CodeGeneration.CodeGenerator.CLI.Program") ? "s" : "u") +
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",p:" + (types.Any(type => type.FullName == "Entitas.Roslyn.CodeGeneration.Plugins.PluginUtil") ? "1" : "0") +
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",p:" + (types.Any(type => type.FullName == "DesperateDevs.Roslyn.CodeGeneration.Plugins.PluginUtil") ? "1" : "0") +
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",f:" + _files.Length +
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",cp:" + _files.Count(f => f.fileName.EndsWith("Component.cs", StringComparison.OrdinalIgnoreCase)) +
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",cx:" + _files.Count(f => f.fileName.EndsWith("Context.cs", StringComparison.OrdinalIgnoreCase)) +
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",l:" + _files.Select(file => file.fileContent.ToUnixLineEndings()).Sum(content => content.Split(new[] { '\n' }).Length)
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",l:" + _files.Select(file => file.fileContent.ToUnixLineEndings()).Sum(content => content.Split('\n').Length)
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}
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};
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}

CHANGELOG.md

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## [1.12.0] - 2018-12-09
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### Added
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- Add Preferences require concrete properties path
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- Add CodeGeneratorPreferencesWindow
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- Add EntitasEntityLinkHierarchyIcon
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### Changed
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- Move Jenny Unity Preferences to its own editor window `Tools/Jenny/Preferences...`
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### Removed
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- Remove EntitasCache
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### Upgrade
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- Jenny has been decoupled from Entitas even more
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- Jenny now stores its config in Jenny.properties by default
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- Entitas now stores its config in Entitas.properties by default
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- Please split Preferences.properties into Entitas.properties and Jenny.properties or delete them to automatically create new default files
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## [1.11.0] - 2018-11-19
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### Added
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- Add support for multiple event attributes with different event target #810

Entitas/Entitas/version.txt

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1.11.0
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1.12.0
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Libraries/Dependencies/DesperateDevs/JennyHeader.png.meta

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docs/_abstract_entity_index_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_collection_extension_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_collector_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_collector_context_extension_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_collector_exception_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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docs/_context_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_context_does_not_contain_entity_exception_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_context_entity_index_does_already_exist_exception_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_context_entity_index_does_not_exist_exception_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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docs/_context_extension_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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docs/_context_info_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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docs/_context_info_exception_8cs_source.html

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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_context_still_has_retained_entities_exception_8cs_source.html

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<td id="projectlogo"><img alt="Logo" src="docs-logo.png"/></td>
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<td id="projectalign" style="padding-left: 0.5em;">
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<div id="projectname">Entitas
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&#160;<span id="projectnumber">1.11.0</span>
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&#160;<span id="projectnumber">1.12.0</span>
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</div>
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<div id="projectbrief">Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity</div>
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</td>

docs/_entitas_cache_8cs_source.html

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