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Outline shader without unshaded render_mode #1

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JarLowrey opened this issue Jun 26, 2018 · 0 comments
Open

Outline shader without unshaded render_mode #1

JarLowrey opened this issue Jun 26, 2018 · 0 comments
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good first issue Good for newcomers

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@JarLowrey
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I've been trying to get the outline shader to play nice with CanvasModulate+Light2D but cannot get it to work. In unshaded mode the sprite is always visible, in blend_mix or other modes it's all hidden. I cannot see what would need adapted to fit between the two modes, do you have any ideas?

https://github.com/steincodes/godot-shader-tutorials/blob/master/Shaders/outline.shader

@swarnimarun swarnimarun added the good first issue Good for newcomers label Jun 26, 2018
@swarnimarun swarnimarun self-assigned this Jun 26, 2018
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