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In the challenge completion text, change easy to novice, difficult to expert (#5326)
In other strings the difficulties are called Novice Intermediate Expert SuperTux.
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src/states_screens/feature_unlocked.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -251,7 +251,7 @@ void FeatureUnlockedCutScene::addTrophy(RaceManager::Difficulty difficulty,
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switch (difficulty)
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{
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case RaceManager::DIFFICULTY_EASY:
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msg = _("You completed the easy challenge! "
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msg = _("You completed the novice challenge! "
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"Points earned on this level: %i/%i",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_EASY]*gp_factor,
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CHALLENGE_POINTS[max_unlocked_difficulty]*gp_factor);
@@ -263,7 +263,7 @@ void FeatureUnlockedCutScene::addTrophy(RaceManager::Difficulty difficulty,
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CHALLENGE_POINTS[max_unlocked_difficulty]*gp_factor);
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break;
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case RaceManager::DIFFICULTY_HARD:
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msg = _("You completed the difficult challenge! "
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msg = _("You completed the expert challenge! "
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"Points earned on this level: %i/%i",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD]*gp_factor,
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CHALLENGE_POINTS[max_unlocked_difficulty]*gp_factor);

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