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state_unsafe_mutation where it shouldn't be? #16211

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@gyzerok

Description

@gyzerok

Describe the bug

Getting a state_unsafe_mutation error for the following piece of code. To me it feels like nothing is inherently wrong with it.

Surprisingly enough we are using this pattern a lot and everything worked fine. However today I've decided to force runes mode through svelte.config.js and a lot of things got crashed with this error.

Reproduction

Breaking REPL

<script>
	import { SvelteMap } from 'svelte/reactivity'

	const source = ['hey', 'ho']

	const computed = $derived.by(() => {
		const map = new SvelteMap()

		for (const item of source) {
			map.set(item, item)
		}

		return map
	})
</script>

{#each computed.values() as item}
  {item}
{/each}

Working REPL - this is how we use it in our codebase and it seems to work until you do compilerOptions: { runes: true }.

<!-- App.svelte -->

<script>
	import { Model } from './Model.svelte.js'

	const model = new Model()
</script>

{#each model.computed.values() as item}
  {item}
{/each}
// Model.svelte.js

import { SvelteMap } from 'svelte/reactivity'

export class Model {
	source = ['hey', 'ho']

	computed = $derived.by(() => {
		const map = new SvelteMap()

		for (const item of this.source) {
			map.set(item, item)
		}

		return map
	})
}

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System Info

irrelevant

Severity

annoyance

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