@@ -185,6 +185,7 @@ library ObjectTypes {
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ObjectTypeId constant GoldOre = ObjectTypeId.wrap (Block | 269 );
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ObjectTypeId constant DiamondOre = ObjectTypeId.wrap (Block | 270 );
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ObjectTypeId constant NeptuniumOre = ObjectTypeId.wrap (Block | 271 );
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+ ObjectTypeId constant WetFarmland = ObjectTypeId.wrap (Block | 272 );
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ObjectTypeId constant ForceField = ObjectTypeId.wrap (Block | 600 );
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ObjectTypeId constant Chest = ObjectTypeId.wrap (Block | 601 );
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ObjectTypeId constant SmartChest = ObjectTypeId.wrap (Block | 602 );
@@ -199,18 +200,19 @@ library ObjectTypes {
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ObjectTypeId constant WoodenPick = ObjectTypeId.wrap (Tool | 0 );
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ObjectTypeId constant WoodenAxe = ObjectTypeId.wrap (Tool | 1 );
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ObjectTypeId constant WoodenWhacker = ObjectTypeId.wrap (Tool | 2 );
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- ObjectTypeId constant StonePick = ObjectTypeId.wrap (Tool | 3 );
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- ObjectTypeId constant StoneAxe = ObjectTypeId.wrap (Tool | 4 );
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- ObjectTypeId constant StoneWhacker = ObjectTypeId.wrap (Tool | 5 );
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- ObjectTypeId constant SilverPick = ObjectTypeId.wrap (Tool | 6 );
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- ObjectTypeId constant SilverAxe = ObjectTypeId.wrap (Tool | 7 );
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- ObjectTypeId constant SilverWhacker = ObjectTypeId.wrap (Tool | 8 );
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- ObjectTypeId constant GoldPick = ObjectTypeId.wrap (Tool | 9 );
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- ObjectTypeId constant GoldAxe = ObjectTypeId.wrap (Tool | 10 );
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- ObjectTypeId constant DiamondPick = ObjectTypeId.wrap (Tool | 11 );
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- ObjectTypeId constant DiamondAxe = ObjectTypeId.wrap (Tool | 12 );
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- ObjectTypeId constant NeptuniumPick = ObjectTypeId.wrap (Tool | 13 );
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- ObjectTypeId constant NeptuniumAxe = ObjectTypeId.wrap (Tool | 14 );
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+ ObjectTypeId constant WoodenHoe = ObjectTypeId.wrap (Tool | 3 );
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+ ObjectTypeId constant StonePick = ObjectTypeId.wrap (Tool | 4 );
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+ ObjectTypeId constant StoneAxe = ObjectTypeId.wrap (Tool | 5 );
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+ ObjectTypeId constant StoneWhacker = ObjectTypeId.wrap (Tool | 6 );
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+ ObjectTypeId constant SilverPick = ObjectTypeId.wrap (Tool | 7 );
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+ ObjectTypeId constant SilverAxe = ObjectTypeId.wrap (Tool | 8 );
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+ ObjectTypeId constant SilverWhacker = ObjectTypeId.wrap (Tool | 9 );
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+ ObjectTypeId constant GoldPick = ObjectTypeId.wrap (Tool | 10 );
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+ ObjectTypeId constant GoldAxe = ObjectTypeId.wrap (Tool | 11 );
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+ ObjectTypeId constant DiamondPick = ObjectTypeId.wrap (Tool | 12 );
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+ ObjectTypeId constant DiamondAxe = ObjectTypeId.wrap (Tool | 13 );
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+ ObjectTypeId constant NeptuniumPick = ObjectTypeId.wrap (Tool | 14 );
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+ ObjectTypeId constant NeptuniumAxe = ObjectTypeId.wrap (Tool | 15 );
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// ------------------------------------------------------------
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// Item
@@ -219,8 +221,10 @@ library ObjectTypes {
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ObjectTypeId constant SilverBar = ObjectTypeId.wrap (Item | 1 );
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ObjectTypeId constant Diamond = ObjectTypeId.wrap (Item | 2 );
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ObjectTypeId constant NeptuniumBar = ObjectTypeId.wrap (Item | 3 );
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- ObjectTypeId constant ChipBattery = ObjectTypeId.wrap (Item | 4 );
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- ObjectTypeId constant Chip = ObjectTypeId.wrap (Item | 5 );
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+ ObjectTypeId constant Bucket = ObjectTypeId.wrap (Item | 4 );
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+ ObjectTypeId constant WaterBucket = ObjectTypeId.wrap (Item | 5 );
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+ ObjectTypeId constant ChipBattery = ObjectTypeId.wrap (Item | 6 );
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+ ObjectTypeId constant Chip = ObjectTypeId.wrap (Item | 7 );
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// ------------------------------------------------------------
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// Misc
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