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Allow Range for Resource Cost Fields #261

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Khunkurisu opened this issue Feb 18, 2025 · 2 comments
Open
1 task done

Allow Range for Resource Cost Fields #261

Khunkurisu opened this issue Feb 18, 2025 · 2 comments
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data models Data model related issue dice calculation rule/mechanic ui User interface related issue ux User experience related issue
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@Khunkurisu
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Is your feature request related to a problem? Please describe.
A number of abilities allow you to spend "up to" a certain amount of a given resource to activate it.

Describe the solution you'd like
Simply enable a range so that the popup for spending a resource can allow you to choose a number within that range. Ideally paired with #260.

Describe alternatives you've considered
Currently we just set it to cost 1 and allow them to manually adjust the remainder. This works fine.

Version
0.3.0

Additional context
N/A

Checklist:

  • I have searched the existing issues to ensure this feature has not already been requested.
@zithith zithith added ui User interface related issue ux User experience related issue data models Data model related issue dice calculation rule/mechanic labels Feb 20, 2025
@zithith zithith added this to the Release 1.0.0 milestone Feb 20, 2025
@MangoFVTT
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I think this is not so trivial, as usually abilities that allow a range of cost also make that range modify in some scaling way the damage or test. We'd need to properly provide a means for the selected resource cost to affect the rest of the ability dependent on the cost selected

@Khunkurisu
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I think this is not so trivial, as usually abilities that allow a range of cost also make that range modify in some scaling way the damage or test. We'd need to properly provide a means for the selected resource cost to affect the rest of the ability dependent on the cost selected

The most common use case I see needing targeted to start with is just “focus up to the number of targets” styled abilities.

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Labels
data models Data model related issue dice calculation rule/mechanic ui User interface related issue ux User experience related issue
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