You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
There are instances where damage was rolled incorrectly or should be adjusted in a way the system doesn't support, etc.
Describe the solution you'd like
Add a popup dialogue when shift-clicking one of the damage application buttons (including healing and focus) that lets you input a positive/negative integer which will be added to the final applied value. (So after deflect and other modifiers occur.)
Describe alternatives you've considered
People can just manually increase/decrease the amount of health lost/gained after the fact, but this option would work with the chat cards nicely.
Version
0.3.0
Additional context
N/A
Checklist:
I have searched the existing issues to ensure this feature has not already been requested.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
There are instances where damage was rolled incorrectly or should be adjusted in a way the system doesn't support, etc.
Describe the solution you'd like
Add a popup dialogue when shift-clicking one of the damage application buttons (including healing and focus) that lets you input a positive/negative integer which will be added to the final applied value. (So after deflect and other modifiers occur.)
Describe alternatives you've considered
People can just manually increase/decrease the amount of health lost/gained after the fact, but this option would work with the chat cards nicely.
Version
0.3.0
Additional context
N/A
Checklist:
The text was updated successfully, but these errors were encountered: