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1 parent 436edad commit c61b4c9Copy full SHA for c61b4c9
pymunk/shapes.py
@@ -579,7 +579,8 @@ def __init__(
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"""Create a polygon.
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A convex hull will be calculated from the vertexes automatically. Note
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- that concave ones will be converted to a convex hull.
+ that concave ones will be converted to a convex hull using the Quickhull
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+ algorithm.
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Add a small radius will bevel the corners and can significantly
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reduce problems where the poly gets stuck on seams in your geometry.
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