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- API: - Add Player.set(ColorSpace), supports auto HDR display, SDR to HDR or HDR to SDR tone mapping. [More details](https://github.com/wang-bin/mdk-sdk/wiki/Player-APIs#player-setcolorspace-value-void-vo_opaque--nullptr) - Support HDR display for D3D11 and Metal. If a swapchain and metal layer is provided in RenderAPI, and Player.setColorSpace(ColorSpaceUnknown), then hdr display will be automatically enabled when possible. - AMediaCodec: - "surface" property can be ANativeWindow address to decode video into user profided surface from SurfaceView, SurfaceTexture etc. - Add "image" property to support AHardwareBuffer as output, default is "0", can be enabled by "1". Requires android 8.0+. - VT: - Fix frames sorting for some videos - Ignore reference missing error - Fix wrong playback rate on apple if replay after playback end - Fix audio timestamp is not monotonic for some streams and result in playback stuttering - Fix decoding image is slow - Fix global options are not correctly applied - Fix HLG is not correctly set on MFT decoded frames - Vulkan: ix crash on macOS with new drivers - BRAW: fix file path encoding - Fix some crashes - Increase frame queue size in renderer, drop frames less - Improve logging - Global options changes: - "log" == "logLevel", "ffmpeg.log" == "ffmpeg.logLevel" - Add "profiler.gpu", shows gpu time for a frame in log
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