@@ -363,15 +363,29 @@ Version 2.0
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- 0 Toggles an editing mark. If the mark indicator shows a red triangle,
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the current mark is deleted. Otherwise a new mark is set at the
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current position.
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- - 4, 6 Move an editing mark back and forward. You need to first jump to
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- an editing mark for this to work.
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+ - 1, 3 Move an editing mark back and forward in "binary" mode. Pressing
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+ either of these keys for the first time moves the mark 120 seconds
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+ in the given direction (configurable via "Setup/Replay/Binary skip
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+ initial value"). Further presses of the same key keep moving
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+ the mark by the same value. Once the other key is pressed, the value
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+ is divided by 2 (hence the name "binary") with every further press
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+ of either key. Pressing '1' and '3' alternatingly divides the
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+ distance all the way down to a single I-frame. That way a particular
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+ place in a recording (for instance the beginning or end of a
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+ commercial break) can be found very quickly. If none of these two
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+ keys is pressed for a while (configurable via "Setup/Replay/Binary
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+ skip timeout") the distance falls back to the initial value.
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+ If replay is not in Pause mode, or if there is no mark at the
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+ current position, the skip is performed without moving any mark.
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+ - 4, 6 Move an editing mark back and forward by one I-frame. You need to
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+ first jump to an editing mark for this to work.
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- 7, 9 Jump back and forward between editing marks. Replay goes into still
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mode after jumping to a mark. If the current position is at the
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first or last mark, or if there are no marks at all, these keys
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jump to the very beginning or end, respectively, of the recording.
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- 8 Positions replay at a point 3 seconds before the current or next
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"begin" mark and starts replay.
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- - 2 Start the actual cutting process.
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+ - 2 Starts the actual cutting process.
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Editing marks are represented by black, vertical lines in the progress display.
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A small black triangle at the top of the mark means that this is a "begin"
@@ -500,9 +514,34 @@ Version 2.0
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folder name in the list). The "Yellow" key deletes the current folder (note
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that this will merely delete the folder definition stored in 'folders.conf'
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and has no effect on existing timers or recordings). The "Blue" key can be
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- used to edit an existing folder definition. The "Red" key selects the current
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- folder, or enters a sub folder. Once a folder has been selected, the entire
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- path of the timer's file name will be replaced with the selected folder.
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+ used to edit an existing folder definition. The "Red" key opens a folder that
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+ contains sub folders, while pressing Ok selects the current folder. Once a
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+ folder has been selected, the entire path of the timer's file name will be
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+ replaced with the selected folder.
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+
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+ In the "Recordings" menu the folders of existing recordings can be renamed or
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+ moved by pressing the "Blue" key ("Edit") while the cursor is positioned on
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+ a folder. This will open a menu in which the folder's name and location (the
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+ "parent" folder) can be edited. If such an operation will result in moving
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+ more than one recording, you will be asked for confirmation.
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+ The name, folder, priority and lifetime of an individual recording can be
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+ changed by pressing the "Blue" key ("Info") while the cursor is positioned
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+ on a recording, and in the resulting Info menu pressing the "Blue" key again
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+ to bring up the "Edit recording" menu.
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+ In the "Edit recording" menu the Red button ("Folder") allows you to select one
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+ of your predefined folders. The Green button has multiple functions, depending
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+ on what is currently going on with the recording. It can either stop or cancel
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+ a cut, move or copy operation. If the button reads "Stop..." it means that the
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+ respective operation is already happening, while "Cancel..." means that the
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+ operation is still pending execution. If no operation is currently happening
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+ and the recording has editing marks, the Button will read "Cut" and triggers
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+ cutting the recording (same as pressing '2' while replaying the recording).
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+ The Yellow button ("Delete marks") allows you to delete all editing marks from
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+ the selected recording (if there are any and the recording is not currently
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+ being cut). To directly edit the folder or name of the recording, position the
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+ cursor to the respective line and press the Right key to start editing (press
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+ Ok to confirm the edit, or Back to return to the previous value). Once you are
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+ finished with editing the recording properties, press Ok to confirm the changes.
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* Parameters in the "Setup" menu
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@@ -706,13 +745,13 @@ Version 2.0
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1 = ANSI/SCTE
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Video format = 4:3 The video format (or aspect ratio) of the tv set in use
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- (4:3 or 16:9).
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+ (4:3 or 16:9). Applies only to SD output devices.
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Video display format = letterbox
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The display format to use for playing wide screen video on
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a 4:3 tv set ("pan & scan", "letterbox" or "center cut out").
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This option is only available if "Video format" is set to
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- 4:3.
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+ 4:3. Applies only to SD output devices.
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Use Dolby Digital = yes
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Controls whether Dolby Digital tracks appear in the "Audio"
@@ -776,6 +815,28 @@ Version 2.0
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are connected to the same sat cable must be set to the same
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number here.
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+ Use dish positioner = no
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+ By default, the 'P' command code in DiSEqC command sequences
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+ is ignored. Set this parameter to 'yes' if you are using a
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+ satellite dish positioner.
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+
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+ Site latitude (degrees) = 0
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+ Site longitude (degrees) = 0
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+ Set these to the latitude and longitude of your dish's
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+ location if you use a satellite dish positioner. Use the
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+ "Green" key to switch between north/south and east/west,
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+ respectively.
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+
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+ Max. positioner swing (degrees) = 65
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+ Defines the maximum angle by which the positioner can move
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+ the dish away from due south (or north) in either direction.
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+ The valid range is 0...90.
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+
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+ Positioner speed (degrees/s) = 1.5
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+ Defines the speed at which the positioner moves the dish.
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+ The valid range is 0.1...180. This value is used to calculate
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+ how long it takes the positioner to reach the target position.
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+
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CAM:
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n CAM Name Shows the CAM slots that are present in this system, where
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if it is in the process of being reset, its current status
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is displayed. The "Red" key can be pressed to enter the CAM
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menu, and the "Green" key triggers a reset of the selected
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- slot. The "Ok" key also opens the CAM menu.
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+ slot. The "Ok" key also opens the CAM menu. The "Yellow" key
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+ assigns the selected CAM to a device and switches it to the
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+ current channel. The CAM/device combination remains tuned to
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+ the current channel until the smart card in the CAM has been
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+ activated and thus starts to descramble, or until a recording
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+ needs this device. Pressing the "Yellow" key while a CAM is
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+ in activation mode cancels the activation. The activation mode
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+ remains in effect even if you switch to a different channel
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+ (provided there is more than one device in the system) or
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+ watch a recording. To activate your smart card simply switch
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+ to the channel you want to watch, open the "Setup/CAM" menu,
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+ select the CAM that contains the smart card (in case you
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+ have more than one CAM) and press the "Yellow" key.
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Recording:
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@@ -896,6 +969,43 @@ Version 2.0
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Defines whether the player automatically goes into Pause
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mode when setting an editing mark.
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+ Pause replay when jumping to a mark = yes
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+ By default replay is automatically paused whenever you jump
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+ to an editing mark with the '7' or '9' key in order to allow
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+ you to easily adjust those marks. If this option is set to
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+ 'no', the '9' key will not pause if you are in Play mode and
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+ the mark you jump to is not within 3 seconds of the end of
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+ the recording.
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+
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+ Skip edited parts = no Defines whether the edited parts of a recording are
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+ automatically skipped during replay. This includes jumping
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+ to the first mark if replay starts at the beginning of the
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+ recording, and stopping at the last mark.
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+ In order to work, this option must be enabled before starting
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+ replay.
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+
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+ Pause replay at last mark = no
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+ If enabled, replay of a recording will go into Pause mode
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+ when it has reached the last "end" mark (if any). Note that
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+ the actual position at which the pause occurs may be a couple
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+ of frames before the last "end" mark, depending on how much
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+ data is buffered by your output device.
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+ In order to work, this option must be enabled before starting
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+ replay.
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+
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+ Binary skip initial value (s) = 120
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+ Defines the number of seconds to jump from the current replay
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+ position in either direction, when pressing the '1' or '3'
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+ key for the first time after the "Binary skip timeout".
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+ The valid range is 10...600.
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+
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+ Binary skip timeout (s) = 3
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+ Defines the number of seconds after which pressing the
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+ '1' or '3' key falls back to the "Binary skip initial value".
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+ The valid range is 0...10. Setting the timeout to 0 disables
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+ the binary mode and makes '1' and '3' always skip the number
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+ of seconds configured as the initial value.
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+
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Resume ID = 0 Defines an additional ID that can be used in a multi user
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environment, so that every user has his/her own resume
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files for each recording. The valid range is 0...99, with
@@ -952,6 +1062,17 @@ Version 2.0
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VDR was stopped will be used. The valid range is from
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0 (silent) to 255 (loudest).
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+ Volume steps = 51 The number of steps the volume will use when moving from
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+ the lowest to the highest value. The valid range is from
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+ 5 to 255.
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+
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+ Volume linearize = 0 How to linearize the volume control. The valid range is
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+ from -20 to 20. A value of 0 results in no linearization.
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+ The higher this value is, the more fine grained the control
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+ of the volume is for low sound levels. Lower values do the
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+ same for high sound levels. This allows you to adjust the
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+ more or less linear volume control of your sound card.
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+
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Channels wrap = no During zapping with the "Up" and "Down" keys (or the
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"Channel+" and "Channel-" keys) the current channel will
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wrap around the beginning or end of the channel list if
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