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Release #421
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Release #421
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Important Review skippedBot user detected. To trigger a single review, invoke the You can disable this status message by setting the Note Other AI code review bot(s) detectedCodeRabbit has detected other AI code review bot(s) in this pull request and will avoid duplicating their findings in the review comments. This may lead to a less comprehensive review. Comment |
…425) Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
…r in browser for offline auth on servers
…e clipped behind the screen) on larger scale on large screens
Co-authored-by: Cursor Agent <[email protected]>
… access of names with intellisense of packets for current protocol. Should be used with `window.inspectPacket` in console
…ed. Cause: renderer due to rare circumnstances could be loaded AFTER gameLoaded which is fired only when starting rendering 3d world. classic no existing data handling issue why not mineflayerBotCreated? because getThreeJsRendererMethods not available at that time so would make things only much complex
Co-authored-by: Colbster937 <[email protected]>
lastWindow.destroy() | ||
lastWindow = null as any | ||
lastWindowType = null | ||
lastWindowType = undefined |
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Bug: Inventory Window Type Mismatch
The lastWindowType
variable is now set to undefined
when an inventory window closes, but the logic to re-display the player model when the main inventory is open still checks for lastWindowType === null
. This inconsistency prevents the player model from appearing correctly when returning to or updating the main inventory view.
PR was created automatically by the release workflow, hope you release it as soon as possible!
Note
Introduces a new time/biome-aware skybox and player overlay model viewer, adds optional artificial ping and waypoint metadata, and includes various rendering, UX, and workflow improvements.
defaultSkybox
anddayCycle
.biomeUpdate
/biomeReset
; renderer reacts to update sky colors.CameraShake
.metadata.onlyLeftRight
behavior.createPlayerObject
utility; refactor entity player creation.?addPing=<ms>
to add artificial latency; wired into proxy setup.saveLoginPassword
with prompt/always/never; updated chat auto-save flow.defaultSkybox
, skins API toggle; removed legacydayCycle
module.?addPing
docs and new alternative link.flying-squid
,minecraft-data
,mineflayer-mouse
).Written by Cursor Bugbot for commit a88c8b5. This will update automatically on new commits. Configure here.