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Basic and Overview Software System Design, also providing example in Rust

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System_Design

  1. Scalability and Performance

    • Concepts: Vertical vs. horizontal scaling, load balancing, caching, and performance optimization. • Practices: Using tools like CDNs, database indexing, and distributed systems.

  2. Reliability and Fault Tolerance

    • Concepts: Redundancy, failover mechanisms, replication, and data consistency. • Practices: Designing for graceful degradation, implementing retries and circuit breakers.

  3. Security

    • Concepts: Authentication, authorization, encryption, and secure coding practices. • Practices: Implementing OAuth, SSL/TLS, and regular security audits.

  4. Database Design

    • Concepts: Normalization vs. denormalization, ACID vs. BASE properties, and NoSQL vs. SQL databases. • Practices: Choosing the right database type, designing schemas, and optimizing queries.

  5. API Design

    • Concepts: REST vs. GraphQL, versioning, and designing for simplicity and flexibility. • Practices: Writing clear documentation, using API gateways, and implementing rate limiting.

  6. Microservices Architecture

    • Concepts: Service decomposition, inter-service communication, and eventual consistency. • Practices: Using tools like Docker and Kubernetes, managing microservice dependencies, and monitoring.

  7. Cloud Architecture

    • Concepts: IaaS, PaaS, SaaS, serverless architecture, and cloud-native applications. • Practices: Leveraging services from providers like AWS, Azure, and Google Cloud, and designing for cost efficiency.

  8. DevOps and Automation

    • Concepts: Continuous integration (CI), continuous deployment (CD), and infrastructure as code (IaC). • Practices: Setting up CI/CD pipelines, using tools like Jenkins, Terraform, and Ansible, and monitoring deployments.

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Basic and Overview Software System Design, also providing example in Rust

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