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Schedule HourChecker based on real system time #35

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This is not based on ticks anymore. Because basing on ticks lead to problems like that the play time does not get reset exactly at zero o'clock (when the new day starts) and so players complain about that they can't join on the next day.

This is not based on ticks anymore. Because basing on ticks lead to
problems like that the play time does not get reset exactly at zero
o'clock (when the new day starts) and so players complain about that
they can't join on the next day
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