You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Use Vortex for automatic install
Mod.io: https://bannerlord.mod.io/community-patch
Manual: Download this project and unzip its contents to Mount and Blade II: Bannerlord/Modules/CommunityPatch
Usage
When you run bannerlord, make sure to enable the mod under SinglePlayer->Mods
Since a lot of the current outstanding issues are broken perks, here's a bit of a getting started guide
Identify the perk you want to fix
Look under Mount and Blade II: Bannerlord/Modules/SandBox/ModuleData/Languages/std_TaleWorlds_CampaignSystem.xml for the id of the perk you want to fix (eg: "Agrarian" perk simply has text "Agrarian" with id "XNc2NIGL")
Open up CommunityPatch.sln under Mount and Blade II: Bannerlord/Modules/CommunityPatch/src/CommunityPatch
Use your IDE of choice - Jetbrains Ride or Visual Studio are common good options
Create a new class that implements interface IPatch.
For perks the naming convention seems to be Patch (so StewardAgrarian fixes the Agrarian perk for the Steward skill)
You can find more examples of how perks are implemented by using a decompiler (such as JetBrains DotPeek) to look at how perks are implemented under Mount and Blade II: Bannerlord/Win64_Shipping_Client/TaleWorlds.CampaignSystem/DefaultPerks