Top-down 3v3 sci-fi mobile hero arena brawler built for Android.
| Package | Platform | Target Architecture | Download Link |
|---|---|---|---|
| Android APK | Android 8.0+ | ARM64-v8a | ApexShock-v0.3.1.apk (27.80 MB) |
| Desktop Playtest | Windows 10/11 x64 | x86_64 | ApexShock-v0.3.1-Bundle.zip (59.42 MB) |
| Bytecode Pack | Cross-platform Godot 4.3 | Any | ApexShock-v0.3.1.pck (4.63 MB) |
Installation Guide | Hero Roster & Ability Specs | Report an Issue
ApexShock is a fast-paced top-down hero arena brawler designed natively for mobile touch controls. Two teams of three compete inside the Solaris Rift Courtyard to destroy the opponent's Aegis Reactor Core, capture contested territory, and eliminate enemy champions.
The project is built on Godot 4.3 using the Vulkan Mobile rendering pipeline, custom zero-allocation memory pools (ObjectPool), and safe-area margin containers (SafeAreaContainer) to support notched displays and hardware camera cutouts.
In-engine Vulkan Mobile combat capture (v0.3.1) featuring 2D HDR WorldEnvironment bloom, dynamic point lighting, textured isometric barriers, and cel-shaded hero combatants.
Interactive Vanguard Armory Hub featuring 3D hero showcase pedestal, dynamic overhead stage lighting, stat telemetry, and 4-tier skill loadout configuration.
Match Victory & Star Player MVP splash modal featuring post-game trophy progression, currency rewards, and objective telemetry.
ApexShock combines stylized comic readability with a modern Vulkan Mobile 2.5D rendering pipeline:
- 2D HDR Viewport & WorldEnvironment: Wide color gamut post-processing pipeline (
rendering/viewport/hdr_2d=true) delivering radiant bloom coronas, energy laser arcs, and ACES filmic tonemapping with 1.20 saturation and 1.12 contrast enhancement. - Real-Time Dynamic Point Lighting: 2D normal-mapped point lights illuminate the central crystal mine pit and team Aegis Reactor Cores with synchronized energy pulses.
- Textured 3D Isometric Barriers: CC0 textured isometric metallic structures (
assets/props/metalStructure_NE.png) with ambient occlusion drop shadows, gunmetal foundation chassis, and damage-reactive warning conduit strips. - Cel-Shaded Comic Silhouette Outlines: Multi-pass silhouette shading on character models ensuring instantaneous visual readability and contrast against vibrant arena floors.
- Faceted 3D Pickups & Interactive Crates: 2.5D faceted isometric crystal pickups with hover bobbing and ground drop shadows; alloy Power Cube crates with glowing emerald energy cores.
- Volumetric VFX & Lens Flares: Billowing smoke particles, star lens flare bursts on muzzle fire, and radiant particle emissions for primary attacks, supers, and gadgets.
- Primary Fire: Directional attacks aimed with the right virtual touch joystick or mouse cursor.
- Active Gadgets: Two selectable secondary tools per hero (3 charges per match, 5.0-second cooldown). Triggered via the gadget button or keyboard
[G]. - Star Passives: Permanent tactical stat and trait modifiers selected in the pre-match armory.
- Overdrive Surge: Building combat energy unlocks a 5.0-second high-voltage state granting +25% movement speed, +25% attack damage, +20% phase shield, and an electrical damage aura. Triggered via the Overdrive button or keyboard
[H].
- Aegis Reactor Core: 3,000 HP primary team objective structure located at the top center of the courtyard. Team integrity telemetry tracks remaining core health in real time.
- Dynamic Cover: Destructible alloy supply crates and reinforced energy barriers allow heroes to break projectile line of sight.
- Bioluminescent Flora: Dense stealth patches grant complete line-of-sight concealment to ambush advancing opponents.
| Hero | Archetype | Vitality | Weapon Signature | Super Ability |
|---|---|---|---|---|
| Volt | Kinetic Tank | 4,200 HP | Twin Arc-Gauntlets (close-range shockwaves) | Thunderbolt Meteor Leap: AoE ground slam and knockback |
| Valkyrie | Solar Marksman | 3,600 HP | Twin-Rail Sun-Lance (high-velocity beam rifle) | Supernova Piercing Volley: Wall-penetrating line projectile |
| Cinder | Magma Artillery | 3,000 HP | Brass Magma Mortar (parabolic explosive shells) | Volcanic Eruption: Area-denial lingering lava pools |
| Bastion | Siege Juggernaut | 5,200 HP | Tri-Barrel Sonic Scatter (wide shotgun spread) | Aegis Barrier Dome: Deployable 2,500 HP defensive bubble |
| Tesla | Arc Technomancer | 3,400 HP | Chain-Lightning Staff (arcing electrical damage) | Overcharge Pylon: Automated perimeter attack turret |
| Phantom | Void Skirmisher | 3,400 HP | Dual Phase Daggers (rapid melee attacks) | Void Blink Ambush: Flank teleport with 2-second stealth |
Detailed damage formulas, passive descriptions, and balance tables are documented in docs/HERO_ROSTER.md.
- Download ApexShock-v0.3.1.apk to your Android device.
- Tap the APK file and select Install. If prompted, grant permission to install from your browser or file manager.
- Launch ApexShock from your applications menu.
With your Android device connected via USB with USB Debugging enabled:
adb install -r ApexShock-v0.3.1.apk- Download and extract ApexShock-v0.3.1-Bundle.zip.
- Execute with any Godot 4.3 binary:
godot --main-pack ApexShock-v0.3.1.pck
Desktop controls: Move with W/A/S/D, aim and shoot with Mouse Left-Click, Gadget on [G], Overdrive on [H], Menu on [TAB]. Full controller support via standard XInput/DirectInput gamepads.
| Specification | Minimum | Recommended |
|---|---|---|
| Operating System | Android 8.0 (Oreo) | Android 11.0 or newer |
| Architecture | 64-bit ARM (ARM64-v8a) | 64-bit ARM (ARM64-v8a) |
| Graphics API | Vulkan 1.0 Mobile | Vulkan 1.2+ Mobile |
| Memory (RAM) | 2 GB | 4 GB or higher |
| Storage | 60 MB free space | 100 MB free space |
| Target Refresh Rate | 60 FPS | 60 FPS locked |
Release binaries are compiled with stripped GDScript bytecode (.gdc):
| Artifact | Size | SHA-256 Checksum |
|---|---|---|
ApexShock-v0.3.1.apk |
27.80 MB | 10c31a361123e3a8ca8845f0710d295e94c481d704579b60af52c7796bbac996 |
ApexShock-v0.3.1.pck |
4.63 MB | 2679da8c090978453dbd0df26cda348cbb258fd901a7443ce45d81a564d5c34b |
ApexShock-v0.3.1-Bundle.zip |
59.42 MB | bded10e4ee489057bbafcca5363fbe93129db82621fcc77e17f245e870647d85 |
- License: Released under the MIT License.
- Bug Reports & Balance Feedback: Open a ticket on the GitHub Issues page.
- Publisher: Hosted and distributed by BiosSystem.
