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@cfpa-bot cfpa-bot bot added the 40+ 行数标签 label Feb 10, 2026
@boring-cyborg boring-cyborg bot added (Neo)Forge 包含 Forge 或 NeoForge 模组 1.21.x Minecraft 版本标签 labels Feb 10, 2026
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模组 🔗 链接 🎨 相关文件
Ars Elemental 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接1.18
1.20
1.21
依赖-Ars Nouveau 🔍 源代码   | 🟩 MCMOD |   * *

💾 基于此 PR 所打包的资源包:


ℹ ars-elemental 在其它 PR 中有提交:


ars_elemental Mod Domain 验证通过。
ℹ ars_elemental-1.21 中英文 Key 相互对应。
⚠ PR 中 ars_elemental-1.21 英文文件与最新模组 ars_elemental-1.21.1-0.7.6.13.jar 文件不对应。自动获取只能反映多数情况,可能并不需要更新。如果你认为确实需要更新到上面的版本,使用命令 /update-en ars-elemental 1.21

详细报告
  • 英文有 48 个 Key 多于模组内。例如:
    • 行 79-ars_elemental.glyph_desc.glyph_carian_phalanx
    • 行 86-ars_elemental.glyph_desc.glyph_geyser

ℹ 可能争议译名:速度,请注意区分 1.19.4 后的速度(属性)与迅捷(状态效果)。例如 ...射物消散。弹射物的数量、速度、存在时间、追踪能力均可...
ℹ 可能争议译名:防火,在 1.19.4 后更名为抗火。例如 "过滤防火",

详细检查报告 开始检查 ars_elemental 1.21
ars_elemental-1.21 中文语言文件共有 603 个 Key; 英文语言文件共有 603 个 Key
ars_elemental-1.21 模组内语言文件共有 555 个 Key;
英文多于模组内的 Key: 
    ars_elemental.glyph_desc.glyph_carian_phalanx
    ars_elemental.glyph_desc.glyph_geyser
    ars_elemental.glyph_desc.glyph_mist
    ars_elemental.glyph_desc.glyph_slime_feet
    ars_elemental.glyph_desc.glyph_summon_bee
    ars_elemental.glyph_desc.glyph_summon_slime
    ars_elemental.glyph_desc.glyph_water_jet
    ars_elemental.glyph_name.glyph_carian_phalanx
    ars_elemental.glyph_name.glyph_geyser
    ars_elemental.glyph_name.glyph_mist
    ars_elemental.glyph_name.glyph_slime_feet
    ars_elemental.glyph_name.glyph_summon_bee
    ars_elemental.glyph_name.glyph_summon_slime
    ars_elemental.glyph_name.glyph_water_jet
    ars_nouveau.augment_desc.glyph_carian_phalanx_glyph_split
    ars_nouveau.augment_desc.glyph_geyser_glyph_amplify
    ars_nouveau.augment_desc.glyph_geyser_glyph_aoe
    ars_nouveau.augment_desc.glyph_geyser_glyph_dampen
    ars_nouveau.augment_desc.glyph_geyser_glyph_duration_down
    ars_nouveau.augment_desc.glyph_geyser_glyph_extend_time
    ars_nouveau.augment_desc.glyph_mist_glyph_aoe
    ars_nouveau.augment_desc.glyph_mist_glyph_duration_down
    ars_nouveau.augment_desc.glyph_mist_glyph_extend_time
    ars_nouveau.augment_desc.glyph_slime_feet_glyph_amplify
    ars_nouveau.augment_desc.glyph_slime_feet_glyph_duration_down
    ars_nouveau.augment_desc.glyph_slime_feet_glyph_extend_time
    ars_nouveau.augment_desc.glyph_summon_bee_glyph_duration_down
    ars_nouveau.augment_desc.glyph_summon_bee_glyph_extend_time
    ars_nouveau.augment_desc.glyph_summon_bee_glyph_split
    ars_nouveau.augment_desc.glyph_summon_slime_glyph_duration_down
    ars_nouveau.augment_desc.glyph_summon_slime_glyph_extend_time
    ars_nouveau.augment_desc.glyph_summon_slime_glyph_split
    ars_nouveau.augment_desc.glyph_water_jet_glyph_amplify
    ars_nouveau.augment_desc.glyph_water_jet_glyph_dampen
    ars_nouveau.augment_desc.glyph_water_jet_glyph_fortune
    ars_nouveau.augment_desc.glyph_water_jet_glyph_randomize
    ars_nouveau.augment_desc.glyph_water_jet_glyph_split
    effect.ars_elemental.mist
    effect.ars_elemental.mist.description
    effect.ars_elemental.slime_feet
    effect.ars_elemental.slime_feet.description
    entity.ars_elemental.geyser
    entity.ars_elemental.lava_geyser
    entity.ars_elemental.mist_cloud
    entity.ars_elemental.phalanx_projectile
    entity.ars_elemental.summon_bee
    entity.ars_elemental.summon_slime
    entity.ars_elemental.water_jet


检测到争议译名:速度 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-0:   "ars_elemental.glyph_desc.glyph_carian_phalanx": "召唤出环绕你运动的魔法悬浮弹射物。敌人接近时,这些弹射物会自动飞出并追踪目标。同一时间最多可拥有5个弹射物,继续召唤会导致最先召唤的弹射物消散。弹射物的数量、速度、存在时间、追踪能力均可被增强。",
检测到争议译名:速度 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-110:   "ars_elemental.glyph_desc.glyph_watery_grave": "强令生物溺水。减少目标的氧气补给速度,增加耗尽氧气时产生的溺水伤害。以“延长时效”增强后,所影响的目标会沉入水中,且短时间内无法上浮。",
检测到争议译名:防火 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-121:   "ars_elemental.glyph_name.glyph_fiery_filter": "过滤防火",
检测到争议译名:防火 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-129:   "ars_elemental.glyph_name.glyph_not_fiery_filter": "过滤不防火",
检测到争议译名:速度 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-147:   "ars_elemental.lens.acceleration": "增加重新导向的弹射物的速度。",
检测到争议译名:速度 projects/1.21/assets/ars-elemental/ars_elemental/lang/zh_cn.json-273:   "ars_nouveau.augment_desc.glyph_homing_projectile_glyph_accelerate": "加快弹射物移动速度。",

译名检测仅供参考,可能并没有错误。请在修改前仔细斟酌!
报告在 这里 查看。PR 更新也会更新检查。


🔛 Diff:

ars-elemental/1.21
英文 中文
Summons floating magical projectiles that orbit around you. When an enemy gets close, they automatically launch and home in on the target. You can have up to 5 projectiles orbiting at once - casting more will dismiss the oldest ones. Additional projectiles, their speed, radius, duration, and homing capability can be augmented. 召唤出环绕你运动的魔法悬浮弹射物。敌人接近时,这些弹射物会自动飞出并追踪目标。同一时间最多可拥有5个弹射物,继续召唤会导致最先召唤的弹射物消散。弹射物的数量、速度、存在时间、追踪能力均可被增强。
Creates a Geyser on the spot that soaks and propels entities upwards for a small time. Height controlled by Amplify, size controlled by AoE 在落地制造一个涌泉,打湿实体,并令其向上飞起较短时间。“强化”控制上升高度,“扩散”控制涌泉尺寸。
Conjures a lingering cloud of mist that obscures vision for anyone inside and cause mobs to lose their target. 构筑一片迷雾,遮蔽其中所有事物的视野,令生物放弃追击。
Applies the Slippery Feet status, making the target slide as if on ice on any surface. 给予脚滑效果,令目标在任何表面上滑动,如同在冰上一样。
Summons three bees that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只蜜蜂,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。
Summons three slimes that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只史莱姆,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。
Creates a high pressure water jet that pierce trough the closest target's armor after few seconds. Split can be used to spawn multiple at the same time, using randomize on top will make each jet target a different entity if possible. 制造一道高压水射流,它能在几秒后穿透距离最近的目标的盔甲。“分裂”可让其同时产生多道射流,再叠加“随机化”可让各道射流尝试瞄准不同的实体。
Carian Phalanx 卡利亚圆阵
Create Geyser 制造涌泉
Mist Cloud 雾云
Slime Walk 黏滑步伐
Summon Bee 召唤蜜蜂
Summon Slime 召唤史莱姆
Water Jet 水射流
Summons one additional phalanx projectile. 允许额外召唤一个圆阵弹射物。
Increases the height of the Geyser 增加涌泉的高度。
Increases the size of the Geyser. 增加涌泉的尺寸。
Decreases the height of the Geyser 减少涌泉的高度。
Reduces the lifetime of the Geyser. 缩短涌泉的存在时间。
Extends the lifetime of the Geyser. 延长涌泉的存在时间。
Increases the size of the Mist Cloud. 增加雾云的尺寸。
Reduces the lifetime of the Mist Cloud. 缩短雾云的存在时间。
Extends the lifetime of the Mist Cloud. 延长雾云的存在时间。
Increases the level of the effect. 增加效果等级。
Reduces the duration of the effect. 缩短效果持续时间。
Extends the duration of the effect. 延长效果持续时间。
Reduces the duration of the summon. 缩短召唤的持续时间。
Extends the duration of the summon. 延长召唤的持续时间。
Increase the number of summoned bees 增加所召唤蜜蜂的数量。
Reduces the duration of the summon. 缩短召唤的持续时间。
Extends the duration of the summon. 延长召唤的持续时间。
Increase the number of summoned slimes. 增加所召唤史莱姆的数量。
Increases damage dealt. 增加造成的伤害。
Reduces damage dealt. 减少造成的伤害。
Applies looting when killing a mob. 击杀生物时附带抢夺。
If used in combination with Split, the different jets will try to hit different targets. 若与“分裂”组合使用,则各束水射流会尝试攻击不同的目标。
Fire one additional water jet. 额外发射一道水射流。
Mist 迷雾
Similar to blindness, mist reduces the field of vision of mobs and players 与失明类似,迷雾会缩减生物与玩家的视野。
Slippery Feet 脚滑
Makes the entity slide as if on ice while on normal blocks, increased slipperiness on ice blocks. 使得受影响实体在普通方块上滑动,如同在冰上一样,同时增加冰类方块的滑度。
Geyser 涌泉
Lava Geyser 熔岩涌泉
Mist Cloud 雾云
Carian Phalanx Projectile 卡利亚圆阵弹射物
Summoned Bee 被召唤的蜜蜂
Summoned Slime 被召唤的史莱姆
Water Jet Origin 水射流源
ars-elemental/1.21-keys
Key 英文 中文
ars_elemental.glyph_desc.glyph_carian_phalanx Summons floating magical projectiles that orbit around you. When an enemy gets close, they automatically launch and home in on the target. You can have up to 5 projectiles orbiting at once - casting more will dismiss the oldest ones. Additional projectiles, their speed, radius, duration, and homing capability can be augmented. 召唤出环绕你运动的魔法悬浮弹射物。敌人接近时,这些弹射物会自动飞出并追踪目标。同一时间最多可拥有5个弹射物,继续召唤会导致最先召唤的弹射物消散。弹射物的数量、速度、存在时间、追踪能力均可被增强。
ars_elemental.glyph_desc.glyph_geyser Creates a Geyser on the spot that soaks and propels entities upwards for a small time. Height controlled by Amplify, size controlled by AoE 在落地制造一个涌泉,打湿实体,并令其向上飞起较短时间。“强化”控制上升高度,“扩散”控制涌泉尺寸。
ars_elemental.glyph_desc.glyph_mist Conjures a lingering cloud of mist that obscures vision for anyone inside and cause mobs to lose their target. 构筑一片迷雾,遮蔽其中所有事物的视野,令生物放弃追击。
ars_elemental.glyph_desc.glyph_slime_feet Applies the Slippery Feet status, making the target slide as if on ice on any surface. 给予脚滑效果,令目标在任何表面上滑动,如同在冰上一样。
ars_elemental.glyph_desc.glyph_summon_bee Summons three bees that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只蜜蜂,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。
ars_elemental.glyph_desc.glyph_summon_slime Summons three slimes that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只史莱姆,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。
ars_elemental.glyph_desc.glyph_water_jet Creates a high pressure water jet that pierce trough the closest target's armor after few seconds. Split can be used to spawn multiple at the same time, using randomize on top will make each jet target a different entity if possible. 制造一道高压水射流,它能在几秒后穿透距离最近的目标的盔甲。“分裂”可让其同时产生多道射流,再叠加“随机化”可让各道射流尝试瞄准不同的实体。
ars_elemental.glyph_name.glyph_carian_phalanx Carian Phalanx 卡利亚圆阵
ars_elemental.glyph_name.glyph_geyser Create Geyser 制造涌泉
ars_elemental.glyph_name.glyph_mist Mist Cloud 雾云
ars_elemental.glyph_name.glyph_slime_feet Slime Walk 黏滑步伐
ars_elemental.glyph_name.glyph_summon_bee Summon Bee 召唤蜜蜂
ars_elemental.glyph_name.glyph_summon_slime Summon Slime 召唤史莱姆
ars_elemental.glyph_name.glyph_water_jet Water Jet 水射流
ars_nouveau.augment_desc.glyph_carian_phalanx_glyph_split Summons one additional phalanx projectile. 允许额外召唤一个圆阵弹射物。
ars_nouveau.augment_desc.glyph_geyser_glyph_amplify Increases the height of the Geyser 增加涌泉的高度。
ars_nouveau.augment_desc.glyph_geyser_glyph_aoe Increases the size of the Geyser. 增加涌泉的尺寸。
ars_nouveau.augment_desc.glyph_geyser_glyph_dampen Decreases the height of the Geyser 减少涌泉的高度。
ars_nouveau.augment_desc.glyph_geyser_glyph_duration_down Reduces the lifetime of the Geyser. 缩短涌泉的存在时间。
ars_nouveau.augment_desc.glyph_geyser_glyph_extend_time Extends the lifetime of the Geyser. 延长涌泉的存在时间。
ars_nouveau.augment_desc.glyph_mist_glyph_aoe Increases the size of the Mist Cloud. 增加雾云的尺寸。
ars_nouveau.augment_desc.glyph_mist_glyph_duration_down Reduces the lifetime of the Mist Cloud. 缩短雾云的存在时间。
ars_nouveau.augment_desc.glyph_mist_glyph_extend_time Extends the lifetime of the Mist Cloud. 延长雾云的存在时间。
ars_nouveau.augment_desc.glyph_slime_feet_glyph_amplify Increases the level of the effect. 增加效果等级。
ars_nouveau.augment_desc.glyph_slime_feet_glyph_duration_down Reduces the duration of the effect. 缩短效果持续时间。
ars_nouveau.augment_desc.glyph_slime_feet_glyph_extend_time Extends the duration of the effect. 延长效果持续时间。
ars_nouveau.augment_desc.glyph_summon_bee_glyph_duration_down Reduces the duration of the summon. 缩短召唤的持续时间。
ars_nouveau.augment_desc.glyph_summon_bee_glyph_extend_time Extends the duration of the summon. 延长召唤的持续时间。
ars_nouveau.augment_desc.glyph_summon_bee_glyph_split Increase the number of summoned bees 增加所召唤蜜蜂的数量。
ars_nouveau.augment_desc.glyph_summon_slime_glyph_duration_down Reduces the duration of the summon. 缩短召唤的持续时间。
ars_nouveau.augment_desc.glyph_summon_slime_glyph_extend_time Extends the duration of the summon. 延长召唤的持续时间。
ars_nouveau.augment_desc.glyph_summon_slime_glyph_split Increase the number of summoned slimes. 增加所召唤史莱姆的数量。
ars_nouveau.augment_desc.glyph_water_jet_glyph_amplify Increases damage dealt. 增加造成的伤害。
ars_nouveau.augment_desc.glyph_water_jet_glyph_dampen Reduces damage dealt. 减少造成的伤害。
ars_nouveau.augment_desc.glyph_water_jet_glyph_fortune Applies looting when killing a mob. 击杀生物时附带抢夺。
ars_nouveau.augment_desc.glyph_water_jet_glyph_randomize If used in combination with Split, the different jets will try to hit different targets. 若与“分裂”组合使用,则各束水射流会尝试攻击不同的目标。
ars_nouveau.augment_desc.glyph_water_jet_glyph_split Fire one additional water jet. 额外发射一道水射流。
effect.ars_elemental.mist Mist 迷雾
effect.ars_elemental.mist.description Similar to blindness, mist reduces the field of vision of mobs and players 与失明类似,迷雾会缩减生物与玩家的视野。
effect.ars_elemental.slime_feet Slippery Feet 脚滑
effect.ars_elemental.slime_feet.description Makes the entity slide as if on ice while on normal blocks, increased slipperiness on ice blocks. 使得受影响实体在普通方块上滑动,如同在冰上一样,同时增加冰类方块的滑度。
entity.ars_elemental.geyser Geyser 涌泉
entity.ars_elemental.lava_geyser Lava Geyser 熔岩涌泉
entity.ars_elemental.mist_cloud Mist Cloud 雾云
entity.ars_elemental.phalanx_projectile Carian Phalanx Projectile 卡利亚圆阵弹射物
entity.ars_elemental.summon_bee Summoned Bee 被召唤的蜜蜂
entity.ars_elemental.summon_slime Summoned Slime 被召唤的史莱姆
entity.ars_elemental.water_jet Water Jet Origin 水射流源
ars-elemental/1.21-术语检查
Key 英文 中文 检查结果
ars_elemental.glyph_desc.glyph_carian_phalanx Summons floating magical projectiles that orbit around you. When an enemy gets close, they automatically launch and home in on the target. You can have up to 5 projectiles orbiting at once - casting more will dismiss the oldest ones. Additional projectiles, their speed, radius, duration, and homing capability can be augmented. 召唤出环绕你运动的魔法悬浮弹射物。敌人接近时,这些弹射物会自动飞出并追踪目标。同一时间最多可拥有5个弹射物,继续召唤会导致最先召唤的弹射物消散。弹射物的数量、速度、存在时间、追踪能力均可被增强。 ⚠ 术语异常 home => home
⚠ 术语异常 - => -
⚠ 术语异常 up => 向上
⚠ 术语异常 on => 开
ars_elemental.glyph_desc.glyph_geyser Creates a Geyser on the spot that soaks and propels entities upwards for a small time. Height controlled by Amplify, size controlled by AoE 在落地制造一个涌泉,打湿实体,并令其向上飞起较短时间。“强化”控制上升高度,“扩散”控制涌泉尺寸。 ✔ 术语 height => 高度
⚠ 术语异常 on => 开
ars_elemental.glyph_desc.glyph_mist Conjures a lingering cloud of mist that obscures vision for anyone inside and cause mobs to lose their target. 构筑一片迷雾,遮蔽其中所有事物的视野,令生物放弃追击。 ✔ 术语 mobs => 生物
ars_elemental.glyph_desc.glyph_slime_feet Applies the Slippery Feet status, making the target slide as if on ice on any surface. 给予脚滑效果,令目标在任何表面上滑动,如同在冰上一样。 ⚠ 术语异常 on => 开
✔ 术语 ice => 冰
⚠ 术语异常 target => 标靶
ars_elemental.glyph_desc.glyph_summon_bee Summons three bees that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只蜜蜂,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。 ⚠ 术语异常 on => 开
ars_elemental.glyph_desc.glyph_summon_slime Summons three slimes that will fight with you. Extend Time will increase the amount of time on the summons. Applies Summoning Sickness to the caster, preventing other summoning magic. 召唤三只史莱姆,它们会协助你作战。“延长时效”可延长其存在时间。会给予施法者召唤失调,阻止施法者使用召唤类魔法。 ⚠ 术语异常 on => 开
ars_elemental.glyph_desc.glyph_water_jet Creates a high pressure water jet that pierce trough the closest target's armor after few seconds. Split can be used to spawn multiple at the same time, using randomize on top will make each jet target a different entity if possible. 制造一道高压水射流,它能在几秒后穿透距离最近的目标的盔甲。“分裂”可让其同时产生多道射流,再叠加“随机化”可让各道射流尝试瞄准不同的实体。 ✔ 术语 randomize => 随机
⚠ 术语异常 on => 开
⚠ 术语异常 used => 使用
⚠ 术语异常 target => 标靶
✔ 术语 water => 水
✔ 术语 entity => 实体
⚠ 术语异常 spawn => 生成
ars_elemental.glyph_name.glyph_slime_feet Slime Walk 黏滑步伐 ⚠ 术语异常 slime => 史莱姆
⚠ 术语异常 slime => 黏液
ars_elemental.glyph_name.glyph_summon_bee Summon Bee 召唤蜜蜂 ✔ 术语 bee => 蜜蜂
ars_elemental.glyph_name.glyph_summon_slime Summon Slime 召唤史莱姆 ✔ 术语 slime => 史莱姆
⚠ 术语异常 slime => 黏液
ars_elemental.glyph_name.glyph_water_jet Water Jet 水射流 ✔ 术语 water => 水
ars_nouveau.augment_desc.glyph_geyser_glyph_amplify Increases the height of the Geyser 增加涌泉的高度。 ✔ 术语 height => 高度
ars_nouveau.augment_desc.glyph_geyser_glyph_dampen Decreases the height of the Geyser 减少涌泉的高度。 ✔ 术语 height => 高度
ars_nouveau.augment_desc.glyph_water_jet_glyph_amplify Increases damage dealt. 增加造成的伤害。 ⚠ 术语异常 damage dealt => 造成伤害
ars_nouveau.augment_desc.glyph_water_jet_glyph_dampen Reduces damage dealt. 减少造成的伤害。 ⚠ 术语异常 damage dealt => 造成伤害
ars_nouveau.augment_desc.glyph_water_jet_glyph_fortune Applies looting when killing a mob. 击杀生物时附带抢夺。 ✔ 术语 looting => 抢夺
ars_nouveau.augment_desc.glyph_water_jet_glyph_randomize If used in combination with Split, the different jets will try to hit different targets. 若与“分裂”组合使用,则各束水射流会尝试攻击不同的目标。 ⚠ 术语异常 hit => 击中玩家
✔ 术语 used => 使用
ars_nouveau.augment_desc.glyph_water_jet_glyph_split Fire one additional water jet. 额外发射一道水射流。 ⚠ 术语异常 fire => 火
✔ 术语 water => 水
effect.ars_elemental.mist.description Similar to blindness, mist reduces the field of vision of mobs and players 与失明类似,迷雾会缩减生物与玩家的视野。 ✔ 术语 players => 玩家
✔ 术语 mobs => 生物
effect.ars_elemental.slime_feet.description Makes the entity slide as if on ice while on normal blocks, increased slipperiness on ice blocks. 使得受影响实体在普通方块上滑动,如同在冰上一样,同时增加冰类方块的滑度。 ✔ 术语 normal => 普通
⚠ 术语异常 normal => 中
⚠ 术语异常 on => 开
✔ 术语 ice => 冰
✔ 术语 entity => 实体
entity.ars_elemental.lava_geyser Lava Geyser 熔岩涌泉 ✔ 术语 lava => 熔岩
entity.ars_elemental.phalanx_projectile Carian Phalanx Projectile 卡利亚圆阵弹射物 ✔ 术语 projectile => 弹射物
entity.ars_elemental.summon_bee Summoned Bee 被召唤的蜜蜂 ✔ 术语 bee => 蜜蜂
entity.ars_elemental.summon_slime Summoned Slime 被召唤的史莱姆 ✔ 术语 slime => 史莱姆
⚠ 术语异常 slime => 黏液
entity.ars_elemental.water_jet Water Jet Origin 水射流源 ✔ 术语 water => 水

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