Replies: 3 comments 3 replies
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Travis has a crash, github seems fine. This bypasses it: diff --git a/tests/vehicle_ramp_test.cpp b/tests/vehicle_ramp_test.cpp
index 7a587923f9..81a561951d 100644
--- a/tests/vehicle_ramp_test.cpp
+++ b/tests/vehicle_ramp_test.cpp
@@ -273,6 +273,7 @@ static void level_out( const vproto_id &veh_id, const bool drop_pos )
REQUIRE( z_span.size() > 1 );
monster *dmon_p = g->place_critter_at( mtype_id( "debug_mon" ), map_starting_point );
+ REQUIRE( dmon_p );
monster &dmon = *dmon_p;
for( int y = 0; y < SEEY * MAPSIZE; y++ ) { |
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That's OK, at least now we'll have a better idea of what's going wrong, and will also be able to check on other tests a bit more. I've (just) found a combination of tests that - unlike running just the vehicle_level_test - result in the error without having to run ~half the tests. |
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Looks like something is occupying the tile where the test is trying to place the monster? Should just require better map clearing. |
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Hi. #46473 has gotten some potentially-useful results (see #46439 for others) from the first Github g++ build. Could someone with a Linux box access this and take a closer look?
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