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More fix duplicate words typos astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) EOC: Effects On Condition Anything concerning Effects On Condition Items: Armor / Clothing Armor and clothing Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Lore Game lore, in-game communication. Also the Lore tab. Mechanics: Enchantments / Spells Enchantments and spells Mods: Aftershock Anything to do with the Aftershock mod Mods: Dark Days of the Dead Anything related to the DDotD mod (classic style zombies) Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77859 opened Nov 14, 2024 by ampersand55 Loading…
Add missing longest_side astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77850 opened Nov 14, 2024 by xcdxbaxa9 Loading…
Fix duplicate "an" in exterminatron description astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#77849 opened Nov 14, 2024 by SariusSkelrets Loading…
[Xedra Evolved] Cryptid missions hang ups astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Missions Quests and missions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#77848 opened Nov 14, 2024 by gettingusedto Loading…
Parametrize all walls: Palettes part 1 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods: No Hope Relating to the mod No Hope
#77846 opened Nov 14, 2024 by Milopetilo Loading…
BIO_OP_DISARM tweak astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#77843 opened Nov 14, 2024 by Night-Pryanik Loading…
Use the player's theme colors in ImGui astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#77842 opened Nov 14, 2024 by CLIDragon Loading…
Don't release spores when destroyed by fire astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77841 opened Nov 14, 2024 by PatrikLundell Loading…
Pruning the old to-hit syntax - Part 11 astyled astyled PR, label is assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77838 opened Nov 14, 2024 by Karol1223 Loading…
Add raw() to point and tripoint. astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77837 opened Nov 14, 2024 by CLIDragon Loading…
Fix debugmsg on tear gas grenade and smoke bomb finish emitting fields astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77836 opened Nov 14, 2024 by Night-Pryanik Loading…
Spawn fully loaded medium battery instead of light battery in tutorial astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map Tutorial
#77835 opened Nov 14, 2024 by Night-Pryanik Loading…
No lit cigs in inventory anymore, only in hands or in mouth astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Character / Player Character / Player mechanics
#77834 opened Nov 14, 2024 by Night-Pryanik Loading…
[AFS] Dont extract pseudo things for translation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Translation I18n
#77833 opened Nov 14, 2024 by Uwuewsky Loading…
[MOM] Add power to cancel specific concentration effects astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#77832 opened Nov 14, 2024 by b3brodie Loading…
Add more colored walls to parametrized palettes + adjust ratios astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77828 opened Nov 14, 2024 by Milopetilo Draft
Cannibals are pariahs 2 astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77825 opened Nov 14, 2024 by RenechCDDA Draft
faraday CBM now protects your bionic power astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#77824 opened Nov 14, 2024 by Kamejeir Loading…
Parametrize all walls: Part 3 astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#77822 opened Nov 13, 2024 by Milopetilo Draft
Fix mac CI astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#77818 opened Nov 13, 2024 by akrieger Draft
Quenching recipe consistency astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77813 opened Nov 13, 2024 by Kribylet Loading…
Change spear techniques from impaling strike to penetrating strike astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Melee Melee weapons, tactics, techniques, reach attack
#77812 opened Nov 13, 2024 by ampersand55 Draft
4 tasks
Give "bodysuit_lycra" a fallback sprite of "jumpsuit" astyled astyled PR, label is assigned by github actions <Enhancement / Feature> New features, or enhancements on existing Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77811 opened Nov 13, 2024 by themaster567 Loading…
Make existing math comparative operators single string astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Info / User Interface Game - player communication, menus, etc. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Limbs Limbs, mutable limbs, and code related to them. Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Martial Arts Arts, Techniques, weapons and anything touching martial arts. Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Melee Melee weapons, tactics, techniques, reach attack Missions Quests and missions Mods: Aftershock Anything to do with the Aftershock mod Mods: Bombastic Perks Mods: Defense Mode Anything to do with the Defense Mode mod Mods: Desert Region Anything relating to the Desert Region mod Mods: Innawood 🌲 Anything to do with Innawood mod Mods: Isolation Protocol ☣ The total conversion mod Isolation Protocol Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: MMA Mythical Martial Arts mod Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Scenarios New Scenarios, balancing, bugs with scenarios
#77808 opened Nov 13, 2024 by Procyonae Loading…
fix macos experimental build release astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#77806 opened Nov 13, 2024 by sonphantrung Loading…
ProTip! Adding no:label will show everything without a label.