Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Additional distractions as quality of life #79692

Open
Alithsko opened this issue Feb 17, 2025 · 1 comment
Open

Additional distractions as quality of life #79692

Alithsko opened this issue Feb 17, 2025 · 1 comment
Labels
<Suggestion / Discussion> Talk it out before implementing

Comments

@Alithsko
Copy link

Is your feature request related to a problem? Please describe.

As a quality of life addition, I'd like some additional distraction in the distractions manager, which is something that I've frequently had to manually cancel activities due to these occurring

Solution you would like.

  1. Becoming weary: when weariness malus starts to apply to crafting, labor, or construction, it starts to get extremely slow, a simple "You are becoming weary" distraction would help greatly

  2. Can't focus: This specifically applies to learning and practice, if you are beginning to lose focus it's usually best to take a break, a distraction for this is long overdue

  3. Becoming sick: while there is technically a distraction for hearing the coughing, it'd be nice to know if you start to feel sick, this can apply to nausea, the flu, weakness, anemia, scurvy, and many other afflictions

Describe alternatives you have considered.

Some of these could be wrapped up into existing toggles and some could just be always on, weary is very similar to tiredness, focus is workable the same way, and becoming sick can be wrapped up with pain or withdrawal, depending on the desired effect

Additional context

No response

@Alithsko Alithsko added the <Suggestion / Discussion> Talk it out before implementing label Feb 17, 2025
@RenechCDDA
Copy link
Member

RenechCDDA commented Feb 17, 2025

Can't focus: This specifically applies to learning and practice, if you are beginning to lose focus it's usually best to take a break, a distraction for this is long overdue

Why? Your overall skill progress will be faster if you continue.

Becoming sick: while there is technically a distraction for hearing the coughing, it'd be nice to know if you start to feel sick, this can apply to nausea, the flu, weakness, anemia, scurvy, and many other afflictions

Why? Why would I want to stop doing something just because I learned I became sick? Becoming sick doesn't influence my ability to do the thing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Suggestion / Discussion> Talk it out before implementing
Projects
None yet
Development

No branches or pull requests

2 participants