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lobbymenu:AddButton
CritteRo edited this page Jul 18, 2021
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Usage: TriggerEvent('lobbymenu:AddButton', _id, _buttonParams, _text, _rightText, _showRockStarSymbol, _rightSymbol, _buttonEvent)
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_id:: Existing menu ID where you want to add the button. -
_buttonParams:: general purpose variable that will be sent to the specified event. Any. -
_text:: Button text. String. -
_rightText:: Button right Text. String. -
_showRockStarSymbol:: Toggles R* symbol on the button. Bool. -
_rightSymbol:: Toggles various symbol on the right side, instead of _rightText. 0 = disable. Integer. -
_buttonEvent:: Client-side event that will be triggered when this button is used. String.
- Using the button will basically do a
TriggerEvent(_buttonEvent, _buttonParams). You can create your own handlers. _buttonParams var can be set to an array, or anything else. - _rightSymbol uses:
- 0 = shows raw rightText. 1 = Star symbol, 2 = skull, 3 = race flag, 4 = shield with cross(TDM?), 5 = multiple skulls, 6 - blank, 7 = castle, 9 = parachute, 10 = car with explosion.