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University of California, Berkeley
- Berkeley, CA
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04:00
(UTC -07:00) - https://sebastiansebs.com
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N-Body-Simulation
N-Body-Simulation PublicA high-performance GPU-accelerated N-body gravitational simulation implementing the Barnes-Hut algorithm for O(N log N) complexity. This project uses CUDA development techniques and parallel algori…
Cuda 2
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chipyard
chipyard PublicForked from ucb-bar/chipyard
An Agile RISC-V SoC Design Framework with in-order cores, out-of-order cores, accelerators, and more
Scala
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3DEngine
3DEngine PublicA modern 3D graphics engine built from scratch in C++ using OpenGL 4.5, features modular architecture; implements professional logging, cross-platform window management with GLFW, shader compilatio…
C++
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Linguify
Linguify PublicFull-stack language learning platform using Next.js and React, integrating backend services with Drizzle (Neon PostgreSQL database) and secure payment processing through Stripe.
TypeScript
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Genetic-Circuit-Designer
Genetic-Circuit-Designer PublicWIP: GPU accelerated framework that uses genetic algorithms to automatically design and optimize digital logic circuits based on user-defined performance targets.
C++
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Powershell
Powershell PublicA custom command-line shell for Windows built from scratch in C++, featuring a suite of built-in filesystem and text manipulation commands
C++
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