ATB: Use correct default depending on the engine #503
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For 2k3e the default ATB mode is Wait instead of Active. Somehow this was missed for 8 years xD.
Unfortunately liblcf has no way to determine if a chunk was read from the file so instead I use a sentinel value (-1) and when it stays -1 it means the chunk was not read and I apply the default depending in the engine.
This doesn't have often but this API change is not breaking the Player build.