godotfirebase-v4.5
·
103 commits
to main
since this release
Fix for a massive bug in the realtime database, specifically with the HTTPSSEClient, which had an unstable refactor that missed a part of an if-condition. As such, we now support realtime database streaming again! As well as patching.
Full Changelog: godotfirebase-v4.4...godotfirebase-v4.5