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Big refactor to speed up body -> entity detection. #10

Big refactor to speed up body -> entity detection.

Big refactor to speed up body -> entity detection. #10

Triggered via push September 16, 2024 16:38
Status Failure
Total duration 33s
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publish.yml

on: push
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3 errors and 1 warning
deploy: src/weapons/grenade.ts#L11
Type '(game: Game, parent: Container<ContainerChild>, composite: Composite, worm: Worm, duration: number) => Promise<Grenade>' is not assignable to type '(game: Game, parent: Container<ContainerChild>, world: GameWorld, worm: Worm, duration: number) => PromiseLike<IGameEntity>'.
deploy: src/weapons/grenade.ts#L16
Expected 4 arguments, but got 5.
deploy
Process completed with exit code 2.
deploy
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/