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vk::image_format support missing from HLSL compile
enhancement
HLSL
#3790
opened Nov 11, 2024 by
buzmeg
Allow Offset in addition to ConstOffset for texture operations
#3765
opened Oct 18, 2024 by
rg3igalia
GL_HUAWEI_subpass_shading support
enhancement
Vendor Specific
#3747
opened Sep 30, 2024 by
Karpov-Ruslan
HLSL compilation produces scalar-requiring cbuffer offsets by default
#3742
opened Sep 25, 2024 by
baldurk
Targeting spv1.6 with MeshShader generates LocalSizeId instead of LocalSize
#3739
opened Sep 23, 2024 by
felix-ri
Compute derivative workgroup size error checks may raise false positives
bug
GLSL/ESSL
#3724
opened Sep 12, 2024 by
jeffbolznv
valid shader with implicit
for
and if
scope marked as invalid by glslangValidator
GLSL/ESSL
#3690
opened Aug 8, 2024 by
LeStahL
HLSL: the counter created for for AppendStructuredBuffer use the same set and binding as the original buffer
bug
HLSL
SPIR-V
#3638
opened Jun 29, 2024 by
dneto0
Assertion `PureOperatorBuiltins == false' failed on use of texture2D
bug
GLSL/ESSL
#3629
opened Jun 22, 2024 by
amalon
Using a buffer_reference buffer within a struct within a SSBO causes invalid const errors
GLSL/ESSL
question
#3608
opened May 23, 2024 by
spnda
Incorrect SPIRV codegen for 8bit/16bit variables in buffers
bug
sev:miscompile
Given a valid input, glslang produces incorrect or invalid SPIR-V
SPIR-V
#3607
opened May 21, 2024 by
alelenv
Incorrect SPIR-V can be generated when using samplers in structs with relaxed rules
relaxed
Issues involving GL_EXT_vulkan_glsl_relaxed
#3594
opened May 4, 2024 by
slime73
glslang must really warn when using uninitialized variables
enhancement
#3576
opened Apr 18, 2024 by
elmar-k
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