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Releases: MattMills/stellarstellaris-win

v0.1.0-alpha

20 Jun 16:26
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This release includes changes that allows the loader to work on any/many versions of Stellaris instead of just the latest.

Theoretically, if the patched code hasn't changed it should continue working, however there is currently no mechanism to alert the user that a patch is not applying successfully (it will show up in the stellarstellaris log as being found at an address of 0x0).

v0.0.5-alpha

11 Jan 08:35
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  • Update to 3.6.1 compatibility

v0.0.4-alpha

06 Oct 10:49
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Full Changelog: v0.0.3-alpha...v0.0.4-alpha

  • Add assembly patch for Outliner Armies
  • Add assembly patch for Can-Modify-Species alert (disabled)
  • Fix bad address in steam version
  • Leave loader open until keyboard press.

v0.0.3-alpha

03 Oct 01:45
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  • Add improvements for selected large fleet lag; swap timestamp based limits for frame based limits in limit_once_in_x; add selected fleet lag notes
  • Update memory addresses for 3.5.2
  • Alpha quality fleet manager FPS improvement - causes UI to be slow to respond to clicks, but makes it accessible
  • Add experimental performance improvements for CPlanetview and CPlanetview Tooltips

v0.0.2-alpha

14 Sep 08:15
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v0.0.2-alpha Pre-release
Pre-release

v0.0.1-alpha

25 Aug 17:09
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v0.0.1-alpha Pre-release
Pre-release

Initial alpha release, creates stellarstellaris-debug.log in stellaris log directory containing real time information about some in game activity.