I am a game developer who specialises in Unity. More specifically, I am passionate about level design and the small mechanics in games. I love the attention to detail that goes into games and how it helps immerse the player in the gameโs world, and I want to be part of the reason this can happen.
Most of my experience has been in 3D games using Unity, I am keen to learn and try out new game engines and different game styles.
- ๐น Currently working on: TimeLine Takedown
- ๐ Final Year Student at University of Plynouth
- ๐ฑ Exploring OpenGL Shading, Unity 5, UnrealEngine
- ๐ Aspiring to work internationally in the future
I am always willing to learn and adapt to new technologies and environments. I quickly become passionate about what I am working on and enjoy the journey it takes me on. I am hardworking and thrive in team settings. I am always excited to start something new and see it through to the end, where I can appreciate the final product.
Game Development: Unity, C#
Graphics & Shaders: OpenGL, GLSL, Shader Graph
Tools & Tech: Git, GitHub, Blender, Figma, Website Dev
Other: Agile Development, Game Design Principles
Right now, I am working on a 3D FPS wave-based shooter in Unity for my final year project. I am the sole developer for this project, and you can find more details on my Itch.io page.
Alongside this, I am working on my OpenGL shading module, where I am creating scenes that utilize different shading and lighting features. You can find more about this in my GitHub repository here.
I am also actively engaging with the industry by attending events and working to find my place in the game development field.
๐น [TimeLine Takedown] - (https://morganhodge.itch.io/timeline-takedown)
๐น [Guard Duty] - (https://guard-duty.itch.io/guard-duty)
๐น [Cyber Gladiator OpenGL 2D Game] - (https://github.com/Mdot5596/CyberGladiator)
๐น [Zombie OpenGL Scene] - (https://github.com/Mdot5596/Zombie-Scene-OpenGL))
By the time I graduate, I want to have a fully completed portfolio website, showcasing my polished version of Timeline Takedown (my final year project) along with other projects I have worked on.
My goal is to find a game development job as soon as I finish university. I donโt have a preference for a specific companyโI just want to start working, gaining real-world experience, and growing as a developer.
In the future, once I have industry experience, I want to move outside of England to work in different places and experience new cultures. While I am eager to leave England, I believe it would be smarter to stay here for the first few years of my career to gain work experience. I think securing my first job will be much easier here than in a different country.
๐ผ LinkedIn: https://www.linkedin.com/in/morgan-hodge-860854256/
๐ฎ Itch.io: https://morganhodge.itch.io/
๐ My Website: https://morganhodge.netlify.app/