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Ubisoft-GameLab-2021

Team

  • Antoine Fischer Artist
  • April Sada Solomon Programmer
  • Calla Lu Artist
  • Christophe Simon Programmer
  • Moyang Chen Programmer
  • Ness Chu Designer/ Programmer
  • Sophearah Suy-Puth Designer/ Programmer
  • Wenyu Li Artist

Conventions

Coding conventions follow Microsoft C# Coding Conventions.
Classes and Methods are documented in XML detailing summary, parameters, and return.

Example

/// <summary>This method determines whether two <c>Point</c> objects have the same
///    location.</summary>
/// <param><c>o</c> is the object to be compared to the current object.
/// </param>
/// <returns>True if the <c>Point</c> objects have the same location and they have
///    the exact same type; otherwise, false.</returns>

Pull requests must enumerate the scenes edited, main changes, and additions.

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Game developed for the Ubisoft Game Lab 2021

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