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cmake, arduino and glsl support #1041
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addressed all the remaining comments I also dug a bit into the arduino-cli sources and found that the config path has actually been the last change is making |
| cmd = | ||
| [ | ||
| (getExe pkgs.arduino-language-server) | ||
| "-clangd" | ||
| ( | ||
| if cfg.lsp.clangdPackage == null | ||
| then "clangd" | ||
| else getExe' cfg.lsp.clangdPackage "clangd" | ||
| ) | ||
| "-cli" | ||
| ( | ||
| if cfg.lsp.cliPackage == null | ||
| then "arduino-cli" | ||
| else getExe cfg.lsp.cliPackage | ||
| ) | ||
| "-cli-config" | ||
| cfg.lsp.cliConfigPath | ||
| "-fqbn" | ||
| cfg.lsp.fqbn | ||
| ] | ||
| ++ cfg.lsp.extraArgs; |
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| cmd = | |
| [ | |
| (getExe pkgs.arduino-language-server) | |
| "-clangd" | |
| ( | |
| if cfg.lsp.clangdPackage == null | |
| then "clangd" | |
| else getExe' cfg.lsp.clangdPackage "clangd" | |
| ) | |
| "-cli" | |
| ( | |
| if cfg.lsp.cliPackage == null | |
| then "arduino-cli" | |
| else getExe cfg.lsp.cliPackage | |
| ) | |
| "-cli-config" | |
| cfg.lsp.cliConfigPath | |
| "-fqbn" | |
| cfg.lsp.fqbn | |
| ] | |
| ++ cfg.lsp.extraArgs; | |
| cmd = | |
| [ | |
| (getExe pkgs.arduino-language-server) | |
| "-clangd" | |
| (getExe' pkgs.clang-tools "clangd") | |
| "-cli" | |
| (getExe pkgs.arduino-cli) | |
| "-cli-config" | |
| "$HOME/.arduino15/arduino-cli.yaml" | |
| "-fqbn" | |
| cfg.lsp.fqbn | |
| ]; |
@NotAShelf @Soliprem I need a second opinion, should cfg.lsp.clangdPackage and friends be added here, or should we remove them and let users configure via vim.lsp.servers?
since cfg.lsp.fqbn is required, I think we'll need to keep it regardless if the others get removed
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rebased #1019 on
v0.8and added cmake and glslSanity Checking
nix fmt).#nix(default package).#maximal.#docs-html(manual, must build).#docs-linkcheck(optional, please build if adding links)x86_64-linuxaarch64-linuxx86_64-darwinaarch64-darwinAdd a 👍 reaction to pull requests you find important.