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Hi,
I have some problems when bitmasks are used to get data out of packets.
The problem is that shifting a signed/negative number is compiler-dependent. Some compilers perform an arithmetic shift if the value is signed/negative. ~0 can be interpreted as negative since the first bit is set. Then the shift is performed, filling up with 1 bits.
Standard C99 §6.5.7 (e.g. here):
What we need in the masks are logical shifts. These are performed if the value is positive/unsigned. This should be ensured declaring the 0 as an unsigned literal.
~0
->~0U