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Paperfold Studio

Paperfold Studio is an idle-clicker game. This repository contains the original Unity project and a lightweight browser port located in the Web/ folder.

Playing in the Browser

Open Web/index.html in any modern browser. The web version implements folding, assistants, factories, achievements, a daily bonus system, an expanded skill tree, origami set progression, prestige and saving/loading using localStorage.

Unity Project Requirements

  • Unity 2022.3 or newer
  • Steamworks SDK (optional for achievements and cloud)
  • itch.io Butler CLI (for uploads)

Project Structure

  • Assets/ – game code and assets
  • Assets/Scenes/Main.unity – sample scene
  • ProjectSettings/ – Unity project settings
  • Web/ – standalone browser implementation

Building the Unity Game

  1. Open the project with Unity.
  2. Open Assets/Scenes/Main.unity and press Play to test.
  3. Configure the Steam AppID in SteamIntegration.cs if you plan to use Steam features.
  4. Build for Windows, macOS or WebGL via File → Build Settings.
  5. Use the included scripts or Butler CLI to upload to itch.io or Steam.

Steam Setup

  • Install the Steamworks SDK and copy the Plugins folder into Assets/Plugins.
  • Set up achievements and cloud saves in the Steam dashboard.

itch.io Uploads

Adding Content

  • Origami Sets: Edit ProgressionSystem.cs or modify Web/game.js to add new sets.
  • Skills: Adjust SkillTree.cs or the browser code to define new upgrades.
  • Achievements: Extend the achievements array in Web/game.js.
  • Factories: Tune factoryLevel or costs in the browser script.
  • Gallery Assets: Place art in Assets/Addressables and mark them as addressable via Unity's Addressables system.
  • Daily Bonus: The browser version grants 50 folds once per day on load.

Project Version

This project was initialized for Unity 2022.3.0f1. Adjust ProjectSettings/ProjectVersion.txt if you open with a different version.

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