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Polyterative/README.md

Hi there 👋

I'm Vlady — UX engineer, modular synthesist, and generative artist based in Bologna, Italy.

I build things that sit at the intersection of code, sound, and visual systems. Some are tools other people use. Some are tools I built because the ones that existed weren't good enough. Some are just experiments that taught me something.


Now

  • 🎛️ Building Impulse — a node-based WebGPU visual engine for live AV performance
  • ⛽ Running CostaMeno — Italian fuel price finder on open government data
  • 🔧 Maintaining patcher.xyz — open-source patch manager and module database for Eurorack
  • ✍️ Writing at polyterative.github.io

Projects

Project What it is
patcher.xyz Free Eurorack patch editor, rack planner, and community module database
Impulse Node-based generative visual engine — WebGPU, TSL shaders, MIDI/OSC/Audio input
CostaMeno Mobile-first Italian fuel price finder — MIMIT open data, no GPS permissions
thear Sonification of Claude Code activity via OSC → Ableton Live
Poly Highlights Luminance-corrected syntax highlighting for JetBrains IDEs
Poly Talon Scripts Voice coding config for Mac/Windows/Linux — my daily driver
POLY_REACTIVE_VISUALS Angular + Three.js + RxJS scaffold for audio-reactive visuals with OSC

Stack

Day to day: TypeScript · Angular · RxJS · Python · WebGPU/TSL · Supabase · Tailwind
Creative tools: Ableton Live · Eurorack modular · DaVinci Resolve · Figma · Blender
Infrastructure: Home Assistant · TrueNAS · Docker · Vercel


Music

Industrial techno live sets merging modular synthesis with precision sound design.
Abrasive, evolving, rhythmic — somewhere between machine and performance.

Bandcamp · YouTube @polyterative · Spotify

Part of Bologna Modulare collective since 2021.


Writing

I write about the things I build, the tools I use, and the decisions behind them.
polyterative.github.io/blog

Recent posts:


💬 Contact: polyterative.github.io · linktr.ee/polyterative

Pinned Loading

  1. Poly-highlights Poly-highlights Public

    Luminance-corrected highlighting for JetBrains IDEs. Updated regularly.

    10

  2. POLY_REACTIVE_VISUALS POLY_REACTIVE_VISUALS Public

    Conformable setup to work with three.js and rxjs in an angular environment and philosophy. OSC (Open Sound Control) integration is ready as well

    TypeScript 2

  3. Download every svg file from undraw. Download every svg file from undraw.
    1
    #!/usr/bin/env python3
    2
    
                  
    3
    import os
    4
    import json
    5
    import requests
  4. AngularReactiveP5 AngularReactiveP5 Public

    Friendly basic setup to work with p5.js and rxjs in an angular environment

    TypeScript

  5. Patcher Patcher Public

    The everything modular manager and database. Open source

    TypeScript 35 3