-
Notifications
You must be signed in to change notification settings - Fork 94
A1 task1 #9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
Lamonterudi
wants to merge
16
commits into
ProfKitBarry:master
Choose a base branch
from
Lamonterudi:A1--Task1
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
A1 task1 #9
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
…lity and also edited layer collision matrix with missiles.
completed task 4 or finish line
-added box collider 2d and area effector to the boost sprite enabled trigger and effector on collider and on area effort madeforce magnitude 50 and the force angle to 90.
Create sprites for game setting, items and character. import sprite palette and slice them up Decorate playing space using tilemaps create player inputs using Input.GetAxis(“Horizontal”) or Input.GetAxis(“Vertical” (demonstrates concept 3) Put rigidbody on character along with a collider for collisions (polygonal collider) to make collision with environment work Create collision to border of play space using edge collider Add linear drag to character Freeze rotation of character so it does not spin when colliding with walls Will use rigidbody.AddForce for players direction (demonstrates concept 2) Make players character the highest layer so it walks on top of everything and not beneath i also made yoshis hand a layer below the body will help with later for its rotation for throwing egg.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
No description provided.