Created @ 20250314 - 20250618
Project_G is a single-player Roguelike deck-building tactics game where players explore procedurally generated maps, battle enemies, and build powerful decks to defeat the final boss. Combining grid-based movement, dice rolls, and card strategy, the game emphasizes randomness and replayability while offering a fantasy-themed casual experience on PC.
🔧 Note: Multiplayer and online features are planned for future versions. The current version supports single-player gameplay only.
- Procedurally generated world maps and combat arenas
- Turn-based battles with dice-based initiative
- Build, upgrade, and customize your card deck
- Unique characters with distinct starting decks and abilities
- In-game shops, random events, and powerful boss encounters
- Visual effects and intuitive UI designed for immersive solo gameplay
- Engine: Unity (C#)
- Backend: Local logic only (network features planned)
- Database: Local data storage with future integration plans
- Version Control: Git + Git LFS
- Platform: Windows PC














