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@tombh tombh commented Dec 14, 2024

There are 2 commits. The first just splits up main.rs so that each command has its own file. And the second commit adds some stricter lints and makes them happy, most of which involves adding documentation. So it's worth reviewing each commit separately to get a better idea of the changes. I'm not 100% I have the best understanding of some things, so some of the comments I've added or amended might not be correct.

The new lints are quite a bit stricter, which might not be the most appropriate for this repo. Maybe they're overkill? The only one I think is important is the missing_docs = "warn" one.

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Great changes! I only had one nitpicky change request about the name of the "builder" module, but my opinion on it is not that strong 👍

@@ -1,8 +1,8 @@
name: push

on:
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I'm surprised my editor is leaving this whitespace!

/// Rust toolchain channel to use to build `spirv-builder`.
///
/// This must match the `spirv_builder` argument.
/// This must be compatible with the `spirv_builder` argument as defined in the `rust-gpu` repo.
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👍

for entry in std::fs::read_dir(&release).unwrap() {
let entry = entry.unwrap();
for maybe_entry in std::fs::read_dir(&release).unwrap() {
let entry = maybe_entry.unwrap();
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👍 good naming :)

for sub in cmd.get_subcommands_mut() {
let _ = writeln!(buffer);
writeln!(buffer).unwrap();
#[expect(clippy::used_underscore_binding, reason = "Used in recursion only")]
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I've never seen this macro/annotation before (expect) - cool :)

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It's really new actually, like just became stable a few months ago.

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tombh commented Dec 15, 2024

There's 2 new commits now.

The first new one adds an actual build.run() to the smoke tests? I wonder you didn't add that before? For speed maybe?

And the second new commit is just cos I want to rebase it into the first commit before merging the PR. I like to try for linear history.

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schell commented Dec 15, 2024

I wonder you didn't add that before? For speed maybe?

I was juggling a couple projects at once and using one of those to debug this one, and simply wasn't as thorough as I should have been, but luckily we've got @tombh to pick up the slack, thanks!

Awesome! Thanks for this.

@schell schell merged commit e4b1ad8 into Rust-GPU:main Dec 15, 2024
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2 participants