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Invalid edited this page Sep 26, 2023
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SAIDS Ship Cores are blocks that allow modders to assign points to blocks, or groups of blocks, through a .xml. It's an in-game way to implement this rules document
Ship cores provide limits for ships, and allow you to specialize by spending upgrade points.
- Artillery
- Railgun
- Guided
- Autogun
- Energy
- EWAR (Frigates and Battlecruisers only)
- Frigate: 1 perk slot
- Destroyer: 2 perk slots
- Cruiser: 3 perk slots
- Battlecruiser: 4 perk slots
- Battleship: 5 perk slots
- Capital: 6 perk slots
- Station: 3 perk slots
Upgrade: Damage Resistance (0.9x/0.8x/0.7x) Grid damage taken modifier
Upgrade: Thruster Boost (1.25x/1.5x/2.0x) thruster modifier
Upgrade: Power Boost (1.25x/1.5x/2.0x) power output modifier
Upgrade: Drill Boost (1.5x/2.0x/4x) drill speed and (+4/+8/+16) Max drills
Unlock: Raise Production Limit (+8/+16/+32) Production blocks (h2/o2 gens, refineries, assemblers)
Unlock: Afterburner (frigate, destroyer, cruiser only)
Unlock: Blink Drive (frigate, dedstroyer, cruiser, capital only)
Choice: Stealth Drive (disables blink drive, frigate and battlecruiser only)
Choice: Blink Drive (disables stealth drive, frigate and battlecruiser only)
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
- EWAR
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
- EWAR
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
Available Classes:
- Artillery
- Railgun
- Guided
- Autogun
- Energy
Currently unused. Might be added later.