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Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,7 @@ internal class PointAdditions : MySessionComponentBase
["LargeLargeBlockUpgrade"] = 100,
["LargeBlockLargeGenerator"] = 300,
["LargeBlockLargeGeneratorWarfare2"] = 300,
["LargeBlockFusionGenerator"] = 750,


["SmallHydrogenEngine"] = 1,
Expand Down Expand Up @@ -560,7 +561,7 @@ internal class PointAdditions : MySessionComponentBase
["Hellfire_Laser_Block"] = 666,


["Cat_StarcoreUlitity"] = 21,
["Cat_StarcoreUlitity"] = 21,
["LargeBlockRemoteControl"] = 100,
["SmallBlockRemoteControl"] = 50,
["LargeProgrammableBlock"] = 50,
Expand Down Expand Up @@ -612,7 +613,7 @@ internal class PointAdditions : MySessionComponentBase
["BlinkDriveLarge"] = 500,
["SCSmallJumpDrive"] = 250,

["Cat_BadModder"] = 22,
["Cat_BadModder"] = 22,
["APE_Strong"] = 200,
["GoalieCasemate"] = 100,
["Reaver_Coilgun"] = 115,
Expand Down Expand Up @@ -646,7 +647,7 @@ internal class PointAdditions : MySessionComponentBase
["Thagomizer_Angled"] = 635,
["Thagomizer_Angled_Flipped"] = 635,

["Cat_Strikecraft"] = 23,
["Cat_Strikecraft"] = 23,
["HeavyFighterBay"] = 230,
["longsword"] = 625,
["TaiidanSingleHangar"] = 100,
Expand All @@ -657,7 +658,7 @@ internal class PointAdditions : MySessionComponentBase
["TaiidanHangarBomberMedium"] = 800,
["SLAM"] = 800,
//["banshee"] = 500,
["banshee"] = 300,
["banshee"] = 400,
["TaiidanHangarHuge"] = 1000,
["TaiidanHangar"] = 750,
["TaiidanHangarCompact"] = 500,
Expand Down Expand Up @@ -899,6 +900,7 @@ private static MyTuple<string, float> ClimbingCostRename(string blockDisplayName
blockDisplayName = "Blastplate";
costMultiplier = 0f;
break;
case "Banshee Hangar Bay":
case "[EXO] Taiidan":
case "[EXO] Taiidan Fighter Launch Rail":
case "[EXO] Taiidan Bomber Launch Rail":
Expand All @@ -920,6 +922,10 @@ private static MyTuple<string, float> ClimbingCostRename(string blockDisplayName
blockDisplayName = "[40k] Gothic Torpedo Launcher";
costMultiplier = 0.1f;
break;
case "[SOL] Gewehr Flechette Shotgun":
blockDisplayName = "[SOL] Gewehr Flechette Shotgun";
costMultiplier = 0.25f;
break;
case "[MID] AX 'Spitfire' Light Rocket Turret":
blockDisplayName = "[MID] Spitfire Turret";
costMultiplier = 0.15f;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -145,6 +145,7 @@
<string>SmallLargeBlockUpgrade</string>
<string>LargeBlockLargeGenerator</string>
<string>LargeLargeBlockUpgrade</string>
<string>LargeBlockFusionGenerator</string>

<!--FUSION-->
<string>Caster_Accelerator_0</string>
Expand Down
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